#include "defs/common.txt"

Player_Standing
{
    frontspeed      4.0
    backspeed       3.5
    sidespeed       4.0
    bobspeed        16.0
    viewHeight      100.0
    frontaccel      0.5
    frontdeaccel    0.5
    backaccel       0.5
    backdeaccel     0.5
    sideaccel       0.5
    sidedeaccel     0.5
}

Player_Crouching
{
    frontspeed      2.0
    backspeed       1.5
    sidespeed       1.0
    bobspeed        8.0
    viewHeight      50.0
    bAllowClimb     FALSE
    frontaccel      0.17
    frontdeaccel    0.17
    backaccel       0.17
    backdeaccel     0.17
    sideaccel       0.17
    sidedeaccel     0.17
}

Player_Swimming
{
    frontspeed      0.2
    backspeed       0.15
    sidespeed       0.18
    bobspeed        4.0
    viewHeight      100.0
    bAllowThrust    TRUE
    bAllowClimb     FALSE
    turnFactor      0.5
    frontaccel      0.17
    frontdeaccel    0.17
    backaccel       0.17
    backdeaccel     0.17
    sideaccel       0.17
    sidedeaccel     0.17
}

Player_Swimming_Torpedo
{
    frontspeed      0.75
    backspeed       0.75
    sidespeed       0.75
    bobspeed        8.0
    viewHeight      100.0
    bAllowThrust    FALSE
    bAllowClimb     FALSE
    turnFactor      0.5
    frontaccel      0.3
    frontdeaccel    0.1
    backaccel       0.3
    backdeaccel     0.3
    sideaccel       0.3
    sidedeaccel     0.3
}

Player_Riding
{
    frontspeed      3.0
    backspeed       2.0
    sidespeed       1.25
    bobspeed        16.0
    viewHeight      150.0
    bAllowCrouch    FALSE
    bAllowJump      FALSE
    bAllowClimb     FALSE
    maxPitch        10
    turnFactor      0.5
    frontaccel      0.075
    frontdeaccel    0.05
    backaccel       0.075
    backdeaccel     0.05
    sideaccel       0.17
    sidedeaccel     0.17
}

Player_FlyingRide
{
    frontspeed      3.0
    backspeed       2.0
    sidespeed       1.25
    bobspeed        16.0
    viewHeight      50.0
    bAllowThrust    FALSE
    bAllowCrouch    FALSE
    bAllowJump      FALSE
    bAllowClimb     FALSE
    turnFactor      0.5
    frontaccel      0.075
    frontdeaccel    0.05
    backaccel       0.075
    backdeaccel     0.05
    sideaccel       0.17
    sidedeaccel     0.17
}
