namespace BP
{
	namespace Ailments
	{
		class Quad : Ailment
		{
			//------------------------------------------------------------------------------------------------------------------------
			Quad()
			{
				super();
				type = TYPE_QUAD;
			}
			//------------------------------------------------------------------------------------------------------------------------
			float DamageBonus() { return 3.0f; }
			//------------------------------------------------------------------------------------------------------------------------
			void OnActiveTick() override
			{
				BP::LocalPlayer::ScreenFlash(red: 255.0f, alpha: 128.0f, sustainTime: 15.0f, decayTime: 15.0f);
			}
			//------------------------------------------------------------------------------------------------------------------------
		}
	}
}
