#include "scripts/common.txt"
#include "scripts/BP_common.txt"
#include "scripts/BP_MapCommon.txt"

//Tag IDs
//1000: Start Warp
//1001: 
//1002: 

//------------------------------------------------------------------------------------------------------------------------
// Start Map
//------------------------------------------------------------------------------------------------------------------------
$script 0
{
	StartMap();
	Game.CallDelayedMapScript(1, instigator, 0); //Update Map
}
//------------------------------------------------------------------------------------------------------------------------
// Update Map
//------------------------------------------------------------------------------------------------------------------------
$script 1
{
	TickMap();
	$restart;
}
//------------------------------------------------------------------------------------------------------------------------
