Wpn_Knife 0
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_knife.bin"
    anim                    "anims/dyn_knife_anim.bin"
    icon                    "gfx/hud/h_w_knife.tga"
    defaultWeapon           1
    owned                   1
    allowUnderwater         1
    actorType               100
    scale                   "1 1 1"
    scriptClass             "TurokKnife"
}

Wpn_Bow 1
{
    offset                  "133.12 150.2 -12.63"
    model                   "models/dyn_tekbow.bin"
    anim                    "anims/dyn_tekbow_anim.bin"
    icon                    "gfx/hud/h_w_bow.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               102
    scale                   "1 1 1"
    ammo                    "Ammo_Arrow"
    altAmmo                 "Ammo_TekArrow"
    scriptClass             "TurokBow"
}

Wpn_Pistol 2
{
    offset                  "160.4267 184.32 -16.04267"
    model                   "models/dyn_pistol.bin"
    anim                    "anims/dyn_pistol_anim.bin"
    icon                    "gfx/hud/h_w_pistol.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               103
    scale                   "1 1 1"
    //readySound              "sounds/shaders/ready_pistol.ksnd"
    ammo                    "Ammo_Bullet"
    scriptClass             "TurokPistol"
}

Wpn_Shotgun 3
{
    offset                  "170.667 170.667 -5.80266"
    model                   "models/dyn_shotgun.bin"
    anim                    "anims/dyn_shotgun_anim.bin"
    icon                    "gfx/hud/h_w_shotgun.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               104
    scale                   "1 1 1"
    //readySound              "sounds/shaders/ready_shotgun.ksnd"
    ammo                    "Ammo_Shell"
    altAmmo                 "Ammo_ExpShell"
    scriptClass             "TurokShotgun"
}

Wpn_AutoShotgun 4
{
    offset                  "170.667 157.5 -5.80266"
    model                   "models/dyn_autoshotgun.bin"
    anim                    "anims/dyn_autoshotgun_anim.bin"
    icon                    "gfx/hud/h_w_autoshot.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               105
    scale                   "1 1 1"
    ammo                    "Ammo_Shell"
    altAmmo                 "Ammo_ExpShell"
    scriptClass             "TurokAutoShotgun"
}

Wpn_Rifle 5
{
    offset                  "170.667 204.8 -19.456"
    model                   "models/dyn_rifle.bin"
    anim                    "anims/dyn_rifle_anim.bin"
    icon                    "gfx/hud/h_w_rifle.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               106
    scale                   "1 1 1"
    ammo                    "Ammo_Bullet"
    scriptClass             "TurokRifle"
}

Wpn_PulseRifle 6
{
    offset                  "170.667 170.667 -5.80266"
    model                   "models/dyn_pulse_rifle.bin"
    anim                    "anims/dyn_pulse_rifle_anim.bin"
    icon                    "gfx/hud/h_w_pulse.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               107
    scale                   "1 1 1"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokPulseRifle"
}

Wpn_MiniGun 7
{
    offset                  "163.84 163.84 -5.80266"
    model                   "models/dyn_minigun.bin"
    anim                    "anims/dyn_minigun_anim.bin"
    icon                    "gfx/hud/h_w_minigun.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               108
    scale                   "1 1 1"
    ammo                    "Ammo_Mags"
    scriptClass             "TurokMinigun"
}

Wpn_GrenadeLauncher 8
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_grenade_launcher.bin"
    anim                    "anims/dyn_grenade_launcher_anim.bin"
    icon                    "gfx/hud/h_w_glauncher.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               109
    scale                   "1 0.75 1"
    ammo                    "Ammo_Grenade"
    scriptClass             "TurokGrenadeLauncher"
	//readySound              "sounds/shaders/ready_grenade_launcher.ksnd"
}

Wpn_AlienRifle 9
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_alien_rifle.bin"
    anim                    "anims/dyn_alien_rifle_anim.bin"
    icon                    "gfx/hud/h_w_alien.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               110
    scale                   "1 1 1"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokAlienRifle"
	//readySound              "sounds/shaders/ready_tek_weapon_1.ksnd"
}

Wpn_MissileLauncher 10
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_missile_launcher.bin"
    anim                    "anims/dyn_missile_launcher_anim.bin"
    icon                    "gfx/hud/h_w_mlauncher.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               111
    scale                   "1 1 1"
    ammo                    "Ammo_Rocket"
    scriptClass             "TurokRocketLauncher"
	//readySound              "sounds/shaders/ready_missile_launcher.ksnd"
}

Wpn_ParticleAccelerator 11
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_shockwave.bin"
    anim                    "anims/dyn_shockwave_anim.bin"
    icon                    "gfx/hud/h_w_charge.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               112
    scale                   "1 1 1"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokAccelerator"
}

Wpn_FusionCannon 12
{
    offset                  "170.667 -239.0 -43.35"
    model                   "models/dyn_fusion_cannon.bin"
    anim                    "anims/dyn_fusion_cannon_anim.bin"
    icon                    "gfx/hud/h_w_fusion.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               113
    scale                   "1 1 1"
    ammo                    "Ammo_Fuse"
    scriptClass             "TurokFusionCannon"
	//readySound              "sounds/shaders/ready_tek_weapon_2.ksnd"
}

Wpn_ChronoScepter 13
{
    offset                  "204.8 58.026 14.677"
    model                   "models/dyn_chronoscepter.bin"
    anim                    "anims/dyn_chronoscepter_anim.bin"
    icon                    "gfx/hud/h_w_scepter.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               114
    scale                   "1 1 1"
    //ammo                    "Ammo_Cell"
    ammo                    "Ammo_Chrono"
    scriptClass             "TurokChrono"
}

Wpn_BowRope 14
{
    offset                  "133.12 150.2 -12.63"
    model                   "models/dyn_tekbow.bin"
    anim                    "anims/dyn_tekbow_anim.bin"
    icon                    "gfx/hud/h_w_bowrope.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               115
    scale                   "1 1 1"
    scriptClass             "TurokBowRope"
}

Wpn_AdonShotgun 15
{
    offset                  "170.667 250.667 5.80266"
    model                   "models/adon_arm.bin"
    anim                    "anims/dyn_shotgun_anim.bin"
    icon                    "gfx/hud/h_w_adonshotgun.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               118
    scale                   "1 1 1"
    scriptClass             "AdonShotgun"
    ammo                    "Ammo_Shell"
    altAmmo                 "Ammo_ExpShell"
}

Wpn_AdonMissile 16
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/adon_arm.bin"
    anim                    "anims/dyn_missile_launcher_anim.bin"
    icon                    "gfx/hud/h_w_adonrocket.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               119
    scale                   "1 1 1"
    scriptClass             "AdonRocketLauncher"
	ammo                 	"Ammo_Grenade"
	altAmmo                 "Ammo_Rocket"
}

Wpn_AdonHand 17
{
    offset                  "200.667 123.6 -9.216"
    model                   "models/adon_arm.bin"
	anim					"anims/dyn_adon_hand_anim.bin"
    icon                    "gfx/hud/h_w_adonhand.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               120
    scale                   "1 1 1"
    scriptClass             "AdonHand"
	ammo                    "Ammo_Bullet"
	altAmmo                 "Ammo_Mags"
}

Wpn_AdonGrapple 18
{
    offset                  "190.667 220.667 -5.80266"
    model                   "models/adon_arms.bin"
    anim                    "anims/dyn_adon_grapple_anim.bin"
    icon                    "gfx/hud/h_w_adongrapple.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               117
    scale                   "1 1 1"
    scriptClass             "AdonPulse"
}

Wpn_Freeze 19
{
    offset                  "170.667 224.8 -19.456"
    model                   "models/dyn_weapon_freeze.bin"
    anim                    "anims/dyn_rifle_anim.bin"
    icon                    "gfx/hud/h_w_freeze.tga"
    defaultWeapon           0
    owned                   0
    allowUnderwater         0
    actorType               121
    scale                   "1 1.5 1"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokFreezeGun"
}
