desiredLevel = "levels/Queen_Boss.map"
gameObjectTID = 9
type = 300
bTargetCentered = 0
bPlayerCentered = 0
bSkippable = 0
bSendPlayerBack = 0
beginTime = 0.000000
endTime = 0.000000
drawDistance = 9216.000000
letterboxRatio = 2.200000
overrideSound = 0
overrideMusic = 0

data =
{
    paths =
    {
       
    }
    fades =
    {

    }
    events =
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    fov =
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    }
}
