texture "sprites/fx014.png"

// working\textures\fx\fx14\tex0885_00.png
sprite 0 0 0 64 64

// working\textures\fx\fx14\tex0885_01.png
sprite 1 64 0 64 64

// working\textures\fx\fx14\tex0885_02.png
sprite 2 128 0 64 64

// working\textures\fx\fx14\tex0885_03.png
sprite 3 192 0 64 64

// working\textures\fx\fx14\tex0885_04.png
sprite 4 256 0 64 64

// working\textures\fx\fx14\tex0885_05.png
sprite 5 320 0 64 64

// working\textures\fx\fx14\tex0885_06.png
sprite 6 384 0 64 64

// working\textures\fx\fx14\tex0885_07.png
sprite 7 448 0 64 64

// working\textures\fx\fx14\tex0885_08.png
sprite 8 512 0 64 64

// working\textures\fx\fx14\tex0885_09.png
sprite 9 576 0 64 64

// working\textures\fx\fx14\tex0885_10.png
sprite 10 640 0 64 64

// working\textures\fx\fx14\tex0885_11.png
sprite 11 704 0 64 64

// working\textures\fx\fx14\tex0885_12.png
sprite 12 768 0 64 64

// working\textures\fx\fx14\tex0885_13.png
sprite 13 832 0 64 64

// working\textures\fx\fx14\tex0885_14.png
sprite 14 896 0 64 64

// working\textures\fx\fx14\tex0885_15.png
sprite 15 960 0 64 64

// working\textures\fx\fx14\tex0885_16.png
sprite 16 0 64 64 64

// working\textures\fx\fx14\tex0885_17.png
sprite 17 64 64 64 64

// working\textures\fx\fx14\tex0885_18.png
sprite 18 128 64 64 64

// working\textures\fx\fx14\tex0885_19.png
sprite 19 192 64 64 64

