texture "sprites/fx027.png"

// working\textures\fx\fx27\tex0898_00.png
sprite 0 0 0 64 64

// working\textures\fx\fx27\tex0898_01.png
sprite 1 64 0 64 64

// working\textures\fx\fx27\tex0898_02.png
sprite 2 128 0 64 64

// working\textures\fx\fx27\tex0898_03.png
sprite 3 192 0 64 64

// working\textures\fx\fx27\tex0898_04.png
sprite 4 256 0 64 64

// working\textures\fx\fx27\tex0898_05.png
sprite 5 320 0 64 64

// working\textures\fx\fx27\tex0898_06.png
sprite 6 384 0 64 64

// working\textures\fx\fx27\tex0898_07.png
sprite 7 448 0 64 64

// working\textures\fx\fx27\tex0898_08.png
sprite 8 512 0 64 64

// working\textures\fx\fx27\tex0898_09.png
sprite 9 576 0 64 64

// working\textures\fx\fx27\tex0898_10.png
sprite 10 640 0 64 64

// working\textures\fx\fx27\tex0898_11.png
sprite 11 704 0 64 64

// working\textures\fx\fx27\tex0898_12.png
sprite 12 768 0 64 64

// working\textures\fx\fx27\tex0898_13.png
sprite 13 832 0 64 64

// working\textures\fx\fx27\tex0898_14.png
sprite 14 896 0 64 64

// working\textures\fx\fx27\tex0898_15.png
sprite 15 960 0 64 64

// working\textures\fx\fx27\tex0898_16.png
sprite 16 0 64 64 64

// working\textures\fx\fx27\tex0898_17.png
sprite 17 64 64 64 64

// working\textures\fx\fx27\tex0898_18.png
sprite 18 128 64 64 64

// working\textures\fx\fx27\tex0898_19.png
sprite 19 192 64 64 64

