texture "sprites/fx046.png"

// working\textures\fx\fx46\tex0917_00.png
sprite 0 0 0 64 64

// working\textures\fx\fx46\tex0917_01.png
sprite 1 64 0 64 64

// working\textures\fx\fx46\tex0917_02.png
sprite 2 128 0 64 64

// working\textures\fx\fx46\tex0917_03.png
sprite 3 192 0 64 64

// working\textures\fx\fx46\tex0917_04.png
sprite 4 256 0 64 64

// working\textures\fx\fx46\tex0917_05.png
sprite 5 320 0 64 64

// working\textures\fx\fx46\tex0917_06.png
sprite 6 384 0 64 64

// working\textures\fx\fx46\tex0917_07.png
sprite 7 448 0 64 64

// working\textures\fx\fx46\tex0917_08.png
sprite 8 0 64 64 64

// working\textures\fx\fx46\tex0917_09.png
sprite 9 64 64 64 64

