texture "sprites/fx053.png"

// working\textures\fx\fx54\tex0924_00.png
sprite 0 0 0 32 32

// working\textures\fx\fx54\tex0924_01.png
sprite 1 32 0 32 32

// working\textures\fx\fx54\tex0924_02.png
sprite 2 64 0 32 32

// working\textures\fx\fx54\tex0924_03.png
sprite 3 96 0 32 32

// working\textures\fx\fx54\tex0924_04.png
sprite 4 128 0 32 32

// working\textures\fx\fx54\tex0924_05.png
sprite 5 160 0 32 32

// working\textures\fx\fx54\tex0924_06.png
sprite 6 192 0 32 32

// working\textures\fx\fx54\tex0924_07.png
sprite 7 224 0 32 32

// working\textures\fx\fx54\tex0924_08.png
sprite 8 256 0 32 32

// working\textures\fx\fx54\tex0924_09.png
sprite 9 288 0 32 32

// working\textures\fx\fx54\tex0924_10.png
sprite 10 320 0 32 32

// working\textures\fx\fx54\tex0924_11.png
sprite 11 352 0 32 32

// working\textures\fx\fx54\tex0924_12.png
sprite 12 384 0 32 32

// working\textures\fx\fx54\tex0924_13.png
sprite 13 416 0 32 32

// working\textures\fx\fx54\tex0924_14.png
sprite 14 448 0 32 32

// working\textures\fx\fx54\tex0924_15.png
sprite 15 480 0 32 32

// working\textures\fx\fx54\tex0924_16.png
sprite 16 0 32 32 32

// working\textures\fx\fx54\tex0924_17.png
sprite 17 32 32 32 32

// working\textures\fx\fx54\tex0924_18.png
sprite 18 64 32 32 32

// working\textures\fx\fx54\tex0924_19.png
sprite 19 96 32 32 32

