texture "sprites/fx058.png"

// working\textures\fx\fx59\tex0929_00.png
sprite 0 0 0 32 32

// working\textures\fx\fx59\tex0929_01.png
sprite 1 32 0 32 32

// working\textures\fx\fx59\tex0929_02.png
sprite 2 64 0 32 32

// working\textures\fx\fx59\tex0929_03.png
sprite 3 96 0 32 32

// working\textures\fx\fx59\tex0929_04.png
sprite 4 128 0 32 32

// working\textures\fx\fx59\tex0929_05.png
sprite 5 160 0 32 32

// working\textures\fx\fx59\tex0929_06.png
sprite 6 192 0 32 32

// working\textures\fx\fx59\tex0929_07.png
sprite 7 224 0 32 32

// working\textures\fx\fx59\tex0929_08.png
sprite 8 0 32 32 32

// working\textures\fx\fx59\tex0929_09.png
sprite 9 32 32 32 32

// working\textures\fx\fx59\tex0929_10.png
sprite 10 64 32 32 32

// working\textures\fx\fx59\tex0929_11.png
sprite 11 96 32 32 32

// working\textures\fx\fx59\tex0929_12.png
sprite 12 128 32 32 32

// working\textures\fx\fx59\tex0929_13.png
sprite 13 160 32 32 32

// working\textures\fx\fx59\tex0929_14.png
sprite 14 192 32 32 32

