texture "sprites/fx075.png"

// working\textures\fx\fx76\tex0946_00.png
sprite 0 0 0 64 64

// working\textures\fx\fx76\tex0946_01.png
sprite 1 64 0 64 64

// working\textures\fx\fx76\tex0946_02.png
sprite 2 128 0 64 64

// working\textures\fx\fx76\tex0946_03.png
sprite 3 192 0 64 64

// working\textures\fx\fx76\tex0946_04.png
sprite 4 256 0 64 64

// working\textures\fx\fx76\tex0946_05.png
sprite 5 320 0 64 64

// working\textures\fx\fx76\tex0946_06.png
sprite 6 384 0 64 64

// working\textures\fx\fx76\tex0946_07.png
sprite 7 448 0 64 64

// working\textures\fx\fx76\tex0946_08.png
sprite 8 0 64 64 64

// working\textures\fx\fx76\tex0946_09.png
sprite 9 64 64 64 64

