texture "sprites/fx087.png"

// working\textures\fx\fx88\tex0958_00.png
sprite 0 0 0 32 32

// working\textures\fx\fx88\tex0958_01.png
sprite 1 32 0 32 32

// working\textures\fx\fx88\tex0958_02.png
sprite 2 64 0 32 32

// working\textures\fx\fx88\tex0958_03.png
sprite 3 96 0 32 32

// working\textures\fx\fx88\tex0958_04.png
sprite 4 128 0 32 32

// working\textures\fx\fx88\tex0958_05.png
sprite 5 160 0 32 32

// working\textures\fx\fx88\tex0958_06.png
sprite 6 192 0 32 32

// working\textures\fx\fx88\tex0958_07.png
sprite 7 224 0 32 32

// working\textures\fx\fx88\tex0958_08.png
sprite 8 256 0 32 32

// working\textures\fx\fx88\tex0958_09.png
sprite 9 288 0 32 32

// working\textures\fx\fx88\tex0958_10.png
sprite 10 320 0 32 32

// working\textures\fx\fx88\tex0958_11.png
sprite 11 352 0 32 32

// working\textures\fx\fx88\tex0958_12.png
sprite 12 384 0 32 32

// working\textures\fx\fx88\tex0958_13.png
sprite 13 416 0 32 32

// working\textures\fx\fx88\tex0958_14.png
sprite 14 448 0 32 32

// working\textures\fx\fx88\tex0958_15.png
sprite 15 480 0 32 32

// working\textures\fx\fx88\tex0958_16.png
sprite 16 0 32 32 32

