texture "sprites/fx092.png"

// working\textures\fx\fx93\tex0963_00.png
sprite 0 0 0 32 32

// working\textures\fx\fx93\tex0963_01.png
sprite 1 32 0 32 32

// working\textures\fx\fx93\tex0963_02.png
sprite 2 64 0 32 32

// working\textures\fx\fx93\tex0963_03.png
sprite 3 96 0 32 32

// working\textures\fx\fx93\tex0963_04.png
sprite 4 128 0 32 32

// working\textures\fx\fx93\tex0963_05.png
sprite 5 160 0 32 32

// working\textures\fx\fx93\tex0963_06.png
sprite 6 192 0 32 32

// working\textures\fx\fx93\tex0963_07.png
sprite 7 224 0 32 32

// working\textures\fx\fx93\tex0963_08.png
sprite 8 0 32 32 32

// working\textures\fx\fx93\tex0963_09.png
sprite 9 32 32 32 32

// working\textures\fx\fx93\tex0963_10.png
sprite 10 64 32 32 32

// working\textures\fx\fx93\tex0963_11.png
sprite 11 96 32 32 32

