texture "sprites/fx093.png"

// working\textures\fx\fx94\tex0964_00.png
sprite 0 0 0 32 32

// working\textures\fx\fx94\tex0964_01.png
sprite 1 32 0 32 32

// working\textures\fx\fx94\tex0964_02.png
sprite 2 64 0 32 32

// working\textures\fx\fx94\tex0964_03.png
sprite 3 96 0 32 32

// working\textures\fx\fx94\tex0964_04.png
sprite 4 128 0 32 32

// working\textures\fx\fx94\tex0964_05.png
sprite 5 160 0 32 32

// working\textures\fx\fx94\tex0964_06.png
sprite 6 192 0 32 32

// working\textures\fx\fx94\tex0964_07.png
sprite 7 224 0 32 32

// working\textures\fx\fx94\tex0964_08.png
sprite 8 0 32 32 32

// working\textures\fx\fx94\tex0964_09.png
sprite 9 32 32 32 32

