texture "sprites/fx103.png"

// working\textures\fx\fx104\tex0974_00.png
sprite 0 0 0 64 64

// working\textures\fx\fx104\tex0974_01.png
sprite 1 64 0 64 64

// working\textures\fx\fx104\tex0974_02.png
sprite 2 128 0 64 64

// working\textures\fx\fx104\tex0974_03.png
sprite 3 192 0 64 64

// working\textures\fx\fx104\tex0974_04.png
sprite 4 256 0 64 64

// working\textures\fx\fx104\tex0974_05.png
sprite 5 320 0 64 64

// working\textures\fx\fx104\tex0974_06.png
sprite 6 384 0 64 64

// working\textures\fx\fx104\tex0974_07.png
sprite 7 448 0 64 64

// working\textures\fx\fx104\tex0974_08.png
sprite 8 0 64 64 64

// working\textures\fx\fx104\tex0974_09.png
sprite 9 64 64 64 64

// working\textures\fx\fx104\tex0974_10.png
sprite 10 128 64 64 64

// working\textures\fx\fx104\tex0974_11.png
sprite 11 192 64 64 64

