//
// Trails for character swooshes
//

//-----------------------------------------------------------------------------
//
// Mace Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Mace_Start_1 { pos "0.0 1.0 0.0"  color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Mace_End_1   { pos "0.0 1.0 3.25" color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Mace_Start_2 { pos "0.0 1.0 6.5"  color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Mace_End_2   { pos "0.0 1.0 3.25" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Mace_1 { vertex_start "Vertex_Mace_Start_1" vertex_end "Vertex_Mace_End_1" }
Edge_Mace_2 { vertex_start "Vertex_Mace_Start_2" vertex_end "Vertex_Mace_End_2" }

Trail_Mace
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Mace_1"
    edge_2          "Edge_Mace_2"
}

//-----------------------------------------------------------------------------
//
// Axe Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Axe_Start_1 { pos "0.0 1.0 0.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Axe_End_1   { pos "0.0 1.0 3.5" color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Axe_Start_2 { pos "0.0 1.0 7.0" color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Axe_End_2   { pos "0.0 1.0 3.5" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Axe_1 { vertex_start "Vertex_Axe_Start_1" vertex_end "Vertex_Axe_End_1" }
Edge_Axe_2 { vertex_start "Vertex_Axe_Start_2" vertex_end "Vertex_Axe_End_2" }

Trail_Axe
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Axe_1"
    edge_2          "Edge_Axe_2"
}

//-----------------------------------------------------------------------------
//
// Bone Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Bone_Start_1 { pos "0.0 1.0 0.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Bone_End_1   { pos "0.0 1.0 3.0" color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Bone_Start_2 { pos "0.0 1.0 6.0" color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Bone_End_2   { pos "0.0 1.0 3.0" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Bone_1 { vertex_start "Vertex_Bone_Start_1" vertex_end "Vertex_Bone_End_1" }
Edge_Bone_2 { vertex_start "Vertex_Bone_Start_2" vertex_end "Vertex_Bone_End_2" }

Trail_Bone
{
    lifeTime        0.4
    fadeOutTime     0.2
    edgeLifeTime    0.2
    scale           1.0
    
    edge_1          "Edge_Bone_1"
    edge_2          "Edge_Bone_2"
}

//-----------------------------------------------------------------------------
//
// Sword Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Sword_Start_1 { pos "0.0 1.0 0.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Sword_End_1   { pos "0.0 1.0 2.5" color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Sword_Start_2 { pos "0.0 1.0 5.0" color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Sword_End_2   { pos "0.0 1.0 2.5" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Sword_1 { vertex_start "Vertex_Sword_Start_1" vertex_end "Vertex_Sword_End_1" }
Edge_Sword_2 { vertex_start "Vertex_Sword_Start_2" vertex_end "Vertex_Sword_End_2" }

Trail_Sword
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Sword_1"
    edge_2          "Edge_Sword_2"
}

//-----------------------------------------------------------------------------
//
// Pole1 Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Pole1_Start_1 { pos "0.0 14.5  0.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Pole1_End_1   { pos "0.0 11.25 0.0" color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Pole1_Start_2 { pos "0.0 8.0   0.0" color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Pole1_End_2   { pos "0.0 11.25 0.0" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Pole1_1 { vertex_start "Vertex_Pole1_Start_1" vertex_end "Vertex_Pole1_End_1" }
Edge_Pole1_2 { vertex_start "Vertex_Pole1_Start_2" vertex_end "Vertex_Pole1_End_2" }

Trail_Pole1
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Pole1_1"
    edge_2          "Edge_Pole1_2"
}

//-----------------------------------------------------------------------------
//
// Pole2 Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Pole2_Start_1 { pos "0.0 14.5  0.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Pole2_End_1   { pos "0.0 11.5 0.0"  color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Pole2_Start_2 { pos "0.0 8.5   0.0" color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Pole2_End_2   { pos "0.0 11.5  0.0" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Pole2_1 { vertex_start "Vertex_Pole2_Start_1" vertex_end "Vertex_Pole2_End_1" }
Edge_Pole2_2 { vertex_start "Vertex_Pole2_Start_2" vertex_end "Vertex_Pole2_End_2" }

Trail_Pole2
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Pole2_1"
    edge_2          "Edge_Pole2_2"
}

//-----------------------------------------------------------------------------
//
// Pole3 Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Pole3_Start_1 { pos "0.0 -4.5 -1.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_Pole3_End_1   { pos "0.0 -2.5 -1.0" color "140.0 140.0 140.0" alpha 0.0 }
Vertex_Pole3_Start_2 { pos "0.0 -0.5 -1.0" color "140.0 140.0 100.0" alpha 15.9375 }
Vertex_Pole3_End_2   { pos "0.0 -2.5 -1.0" color "40.0 40.0 40.0" alpha 0.0 }

Edge_Pole3_1 { vertex_start "Vertex_Pole3_Start_1" vertex_end "Vertex_Pole3_End_1" }
Edge_Pole3_2 { vertex_start "Vertex_Pole3_Start_2" vertex_end "Vertex_Pole3_End_2" }

Trail_Pole3
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Pole3_1"
    edge_2          "Edge_Pole3_2"
}

//-----------------------------------------------------------------------------
//
// Shotgun Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Shotgun_Start_1 { pos " 0.0  0.0 -0.5" color "0.0 0.0 0.0" alpha 85.0 }
Vertex_Shotgun_End_1   { pos "-0.15 4.25 0.4" color "0.0 0.0 0.0" alpha 0.0 }
Vertex_Shotgun_Start_2 { pos "-0.3  8.5  1.3" color "10.0 10.0 10.0" alpha 85.0 }
Vertex_Shotgun_End_2   { pos "-0.15 4.25 0.4" color "0.0 0.0 0.0" alpha 0.0 }

Edge_Shotgun_1 { vertex_start "Vertex_Shotgun_Start_1" vertex_end "Vertex_Shotgun_End_1" }
Edge_Shotgun_2 { vertex_start "Vertex_Shotgun_Start_2" vertex_end "Vertex_Shotgun_End_2" }

Trail_Shotgun
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Shotgun_1"
    edge_2          "Edge_Shotgun_2"
}

//-----------------------------------------------------------------------------
//
// Rifle Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Rifle_Start_1 { pos " 0.0  0.0 -0.5" color "0.0 0.0 0.0" alpha 85.0 }
Vertex_Rifle_End_1   { pos "-0.15 4.5  0.4" color "0.0 0.0 0.0" alpha 0.0 }
Vertex_Rifle_Start_2 { pos "-0.3  9.0  1.3" color "10.0 10.0 10.0" alpha 85.0 }
Vertex_Rifle_End_2   { pos "-0.15 4.5  0.4" color "0.0 0.0 0.0" alpha 0.0 }

Edge_Rifle_1 { vertex_start "Vertex_Rifle_Start_1" vertex_end "Vertex_Rifle_End_1" }
Edge_Rifle_2 { vertex_start "Vertex_Rifle_Start_2" vertex_end "Vertex_Rifle_End_2" }

Trail_Rifle
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Rifle_1"
    edge_2          "Edge_Rifle_2"
}

//-----------------------------------------------------------------------------
//
// Pistol Swoosh
//
//-----------------------------------------------------------------------------

Vertex_Pistol_Start_1 { pos "-0.5  0.5  1.0" color "0.0 0.0 0.0" alpha 85.0 }
Vertex_Pistol_End_1   { pos "-0.5  1.5  1.0" color "0.0 0.0 0.0" alpha 0.0 }
Vertex_Pistol_Start_2 { pos "-0.5  2.5  1.0" color "10.0 10.0 10.0" alpha 85.0 }
Vertex_Pistol_End_2   { pos "-0.5  1.5  1.0" color "0.0 0.0 0.0" alpha 0.0 }

Edge_Pistol_1 { vertex_start "Vertex_Pistol_Start_1" vertex_end "Vertex_Pistol_End_1" }
Edge_Pistol_2 { vertex_start "Vertex_Pistol_Start_2" vertex_end "Vertex_Pistol_End_2" }

Trail_Pistol
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_Pistol_1"
    edge_2          "Edge_Pistol_2"
}

//-----------------------------------------------------------------------------
//
// DartGun Swoosh
//
//-----------------------------------------------------------------------------

Vertex_DartGun_Start_1 { pos "0.0 1.0 0.0" color "10.0 0.0 0.0" alpha 85.0 }
Vertex_DartGun_End_1   { pos "0.0 1.0 3.0" color "5.0  0.0 0.0" alpha 0.0 }
Vertex_DartGun_Start_2 { pos "0.0 1.0 6.0" color "20.0 10.0 10.0" alpha 85.0 }
Vertex_DartGun_End_2   { pos "0.0 1.0 3.0" color "10.0 0.0  0.0" alpha 0.0 }

Edge_DartGun_1 { vertex_start "Vertex_DartGun_Start_1" vertex_end "Vertex_DartGun_End_1" }
Edge_DartGun_2 { vertex_start "Vertex_DartGun_Start_2" vertex_end "Vertex_DartGun_End_2" }

Trail_DartGun
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_DartGun_1"
    edge_2          "Edge_DartGun_2"
}

//-----------------------------------------------------------------------------
//
// Mantis Hand Swoosh
//
//-----------------------------------------------------------------------------

Vertex_MantisHand_Start_1 { pos "0.0  0.0  0.0"  color "255.0 255.0 5.0"   alpha 127.5 }
Vertex_MantisHand_End_1   { pos "0.0 -2.5 -8.0"  color "0.0   0.0   0.0"   alpha 0.0 }
Vertex_MantisHand_Start_2 { pos "0.0 -5.0 -16.0" color "255.0 255.0 240.0" alpha 255.0 }
Vertex_MantisHand_End_2   { pos "0.0 -2.5 -8.0"  color "255.0 255.0 5.0"   alpha 0.0 }

Edge_MantisHand_1 { vertex_start "Vertex_MantisHand_Start_1" vertex_end "Vertex_MantisHand_End_1" }
Edge_MantisHand_2 { vertex_start "Vertex_MantisHand_Start_2" vertex_end "Vertex_MantisHand_End_2" }

Trail_MantisHand
{
    lifeTime        0.75
    fadeOutTime     0.5
    edgeLifeTime    0.25
    scale           1.0
    
    edge_1          "Edge_MantisHand_1"
    edge_2          "Edge_MantisHand_2"
}

//-----------------------------------------------------------------------------
//
// Mantis Foot Swoosh
//
//-----------------------------------------------------------------------------

Vertex_MantisFoot_Start_1 { pos "0.0 0.0  0.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_MantisFoot_End_1   { pos "0.0 0.0 -2.0" color "10.0  10.0  10.0"  alpha 0.0 }
Vertex_MantisFoot_Start_2 { pos "0.0 0.0 -4.0" color "255.0 255.0 255.0" alpha 63.75 }
Vertex_MantisFoot_End_2   { pos "0.0 0.5 -2.0" color "10.0 10.0   10.0"  alpha 0.0 }

Edge_MantisFoot_1 { vertex_start "Vertex_MantisFoot_Start_1" vertex_end "Vertex_MantisFoot_End_1" }
Edge_MantisFoot_2 { vertex_start "Vertex_MantisFoot_Start_2" vertex_end "Vertex_MantisFoot_End_2" }

Trail_MantisFoot
{
    lifeTime        1.0
    fadeOutTime     0.8
    edgeLifeTime    0.25
    scale           1.0
    
    edge_1          "Edge_MantisFoot_1"
    edge_2          "Edge_MantisFoot_2"
}

//-----------------------------------------------------------------------------
//
// Campainger Weapon Swoosh
//
//-----------------------------------------------------------------------------

Vertex_CampWeap_Start_1 { pos "0.0 1.0 0.0"  color "0.0   0.0   255.0" alpha 63.75 }
Vertex_CampWeap_End_1   { pos "0.0 0.0 3.75" color "0.0   0.0   0.0"   alpha 0.0 }
Vertex_CampWeap_Start_2 { pos "0.0 1.0 7.5"  color "240.0 240.0 255.0" alpha 255.0 }
Vertex_CampWeap_End_2   { pos "0.0 0.0 3.75" color "0.0   0.0   255.0" alpha 0.0 }

Edge_CampWeap_1 { vertex_start "Vertex_CampWeap_Start_1" vertex_end "Vertex_CampWeap_End_1" }
Edge_CampWeap_2 { vertex_start "Vertex_CampWeap_Start_2" vertex_end "Vertex_CampWeap_End_2" }

Trail_CampWeap
{
    lifeTime        0.75
    fadeOutTime     0.5
    edgeLifeTime    0.4
    scale           1.0
    
    edge_1          "Edge_CampWeap_1"
    edge_2          "Edge_CampWeap_2"
}

//-----------------------------------------------------------------------------
//
// Campainger Foot Swoosh
//
//-----------------------------------------------------------------------------

Vertex_CampFoot_Start_1 { pos "0.0 -1.0 0.0" color "50.0 255.0 50.0" alpha 255.0 }
Vertex_CampFoot_End_1   { pos "0.0  0.0 0.0" color "0.0  50.0  0.0"  alpha 0.0 }
Vertex_CampFoot_Start_2 { pos "0.0  1.0 0.0" color "50.0 255.0 50.0" alpha 255.0 }
Vertex_CampFoot_End_2   { pos "0.0  0.0 0.0" color "0.0  50.0  0.0"  alpha 0.0 }

Edge_CampFoot_1 { vertex_start "Vertex_CampFoot_Start_1" vertex_end "Vertex_CampFoot_End_1" }
Edge_CampFoot_2 { vertex_start "Vertex_CampFoot_Start_2" vertex_end "Vertex_CampFoot_End_2" }

Trail_CampFoot
{
    lifeTime        1.0
    fadeOutTime     0.5
    edgeLifeTime    0.3
    scale           1.0
    
    edge_1          "Edge_CampFoot_1"
    edge_2          "Edge_CampFoot_2"
}

//-----------------------------------------------------------------------------
//
// Campainger Left Hand Swoosh
//
//-----------------------------------------------------------------------------

Vertex_CampLeftHand_Start_1 { pos "0.0 0.0  0.0" color "50.0 255.0 50.0" alpha 255.0 }
Vertex_CampLeftHand_End_1   { pos "0.0 3.0 -2.0" color "0.0  50.0  0.0"  alpha 0.0 }
Vertex_CampLeftHand_Start_2 { pos "0.0 6.0 -4.0" color "50.0 255.0 50.0" alpha 255.0 }
Vertex_CampLeftHand_End_2   { pos "0.0 3.0 -2.0" color "0.0  50.0  0.0"  alpha 0.0 }

Edge_CampLeftHand_1 { vertex_start "Vertex_CampLeftHand_Start_1" vertex_end "Vertex_CampLeftHand_End_1" }
Edge_CampLeftHand_2 { vertex_start "Vertex_CampLeftHand_Start_2" vertex_end "Vertex_CampLeftHand_End_2" }

Trail_CampLeftHand
{
    lifeTime        1.0
    fadeOutTime     0.75
    edgeLifeTime    0.6
    scale           1.0
    
    edge_1          "Edge_CampLeftHand_1"
    edge_2          "Edge_CampLeftHand_2"
}

//-----------------------------------------------------------------------------
//
// Campainger Right Hand Swoosh
//
//-----------------------------------------------------------------------------

Vertex_CampRightHand_Start_1 { pos "0.0 0.0 0.0" color "50.0 255.0 50.0" alpha 255.0 }
Vertex_CampRightHand_End_1   { pos "0.0 3.0 2.0" color "0.0  50.0  0.0"  alpha 0.0 }
Vertex_CampRightHand_Start_2 { pos "0.0 6.0 4.0" color "50.0 255.0 50.0" alpha 255.0 }
Vertex_CampRightHand_End_2   { pos "0.0 3.0 2.0" color "0.0  50.0  0.0"  alpha 0.0 }

Edge_CampRightHand_1 { vertex_start "Vertex_CampRightHand_Start_1" vertex_end "Vertex_CampRightHand_End_1" }
Edge_CampRightHand_2 { vertex_start "Vertex_CampRightHand_Start_2" vertex_end "Vertex_CampRightHand_End_2" }

Trail_CampRightHand
{
    lifeTime        1.0
    fadeOutTime     0.75
    edgeLifeTime    0.6
    scale           1.0
    
    edge_1          "Edge_CampRightHand_1"
    edge_2          "Edge_CampRightHand_2"
}

//-----------------------------------------------------------------------------
//
// Longhunter Foot Swoosh
//
//-----------------------------------------------------------------------------

Vertex_LongFoot_Start_1 { pos "0.0 0.0 -3.0" color "0.0  0.0  0.0"  alpha 255.0 }
Vertex_LongFoot_End_1   { pos "0.0 0.0 -1.5" color "0.0  0.0  0.0"  alpha 0.0 }
Vertex_LongFoot_Start_2 { pos "0.0 0.0  0.0" color "10.0 10.0 10.0" alpha 255.0 }
Vertex_LongFoot_End_2   { pos "0.0 0.0 -1.5" color "0.0  50.0 0.0"  alpha 0.0 }

Edge_LongFoot_1 { vertex_start "Vertex_LongFoot_Start_1" vertex_end "Vertex_LongFoot_End_1" }
Edge_LongFoot_2 { vertex_start "Vertex_LongFoot_Start_2" vertex_end "Vertex_LongFoot_End_2" }

Trail_LongFoot
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_LongFoot_1"
    edge_2          "Edge_LongFoot_2"
}

Trail_LongFootEvade
{
    lifeTime        0.5
    fadeOutTime     0.25
    edgeLifeTime    0.15
    scale           1.0
    
    edge_1          "Edge_LongFoot_1"
    edge_2          "Edge_LongFoot_2"
}

//-----------------------------------------------------------------------------
//
// Longhunter Hand Swoosh
//
//-----------------------------------------------------------------------------

Vertex_LongHand_Start_1 { pos "0.0 0.0  0.0" color "0.0  0.0  0.0"  alpha 255.0 }
Vertex_LongHand_End_1   { pos "0.0 5.55 0.0" color "0.0  0.0  0.0"  alpha 0.0 }
Vertex_LongHand_Start_2 { pos "0.0 11.1 0.0" color "10.0 10.0 10.0" alpha 255.0 }
Vertex_LongHand_End_2   { pos "0.0 5.55 0.0" color "0.0  0.0  0.0"  alpha 0.0 }

Edge_LongHand_1 { vertex_start "Vertex_LongHand_Start_1" vertex_end "Vertex_LongHand_End_1" }
Edge_LongHand_2 { vertex_start "Vertex_LongHand_Start_2" vertex_end "Vertex_LongHand_End_2" }

Trail_LongHand
{
    lifeTime        0.5625
    fadeOutTime     0.375
    edgeLifeTime    0.1875
    scale           1.0
    
    edge_1          "Edge_LongHand_1"
    edge_2          "Edge_LongHand_2"
}

//-----------------------------------------------------------------------------
//
// TRex Laser Tracker
//
//-----------------------------------------------------------------------------

Vertex_TrexLaser_Start_1 { pos "0.01  -0.2  0.65"  color "255.0 0.0   0.0"   alpha 63.75 }
Vertex_TrexLaser_End_1   { pos "0.01  -0.2  0.65"  color "255.0 0.0   0.0"   alpha 0.0 }
Vertex_TrexLaser_Start_2 { pos "99.99 -5.8 -77.35" color "255.0 150.0 150.0" alpha 63.75 }
Vertex_TrexLaser_End_2   { pos "99.99 -5.8 -77.35" color "255.0 0.0   0.0"   alpha 0.0 }

Edge_TrexLaser_1 { vertex_start "Vertex_TrexLaser_Start_1" vertex_end "Vertex_TrexLaser_End_1" }
Edge_TrexLaser_2 { vertex_start "Vertex_TrexLaser_Start_2" vertex_end "Vertex_TrexLaser_End_2" }

Trail_TrexLaser
{
    lifeTime        10000
    fadeOutTime     10000
    edgeLifeTime    0.2
    scale           10.0
    
    edge_1          "Edge_TrexLaser_1"
    edge_2          "Edge_TrexLaser_2"
}

//-----------------------------------------------------------------------------
//
// TRex Laser Tracker Vinicius    Use this one Master Snake
//
//-----------------------------------------------------------------------------

Vertex_TrexLaserv_Start_1 { pos "0.01  0.0  0.01"  color "255.0 0.0   0.0"   alpha 63.75 }
Vertex_TrexLaserv_End_1   { pos "-0.01 -20.0 -0.01"  color "255.0 0.0   0.0"   alpha 0.0 }
Vertex_TrexLaserv_Start_2 { pos "0.00  0.0  0.00" color "255.0 150.0 150.0" alpha 63.75 }
Vertex_TrexLaserv_End_2   { pos "0.00  0.0  0.00" color "255.0 0.0   0.0"   alpha 0.0 }

Edge_TrexLaserv_1 { vertex_start "Vertex_TrexLaserv_Start_1" vertex_end "Vertex_TrexLaserv_End_1" }
Edge_TrexLaserv_2 { vertex_start "Vertex_TrexLaserv_Start_2" vertex_end "Vertex_TrexLaserv_End_2" }

Trail_TrexLaserv
{
    lifeTime        10.41
    fadeOutTime     10.41
    edgeLifeTime    0.02
    scale           12.0
    bCloseEdges     1
    
    edge_1          "Edge_TrexLaserv_1"
    edge_2          "Edge_TrexLaserv_2"
}
