#include "defs/common.txt"

SinglePlayerStart kActor_SPStart
{
    className                   "kexActor"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    
    Begin_Component "kexRenderSpriteComponent"
        material                "materials/editor/mat_editor_icons/editor_icon_player_start"
    End_Component
    
    Begin_Component "kexWorldComponent"
        bTrackGround            FALSE
    End_Component
}

DeathMatchStart kActor_DeathmatchStart
{
    className                   "kexActor"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    
    Begin_Component "kexRenderSpriteComponent"
        material                "materials/editor/mat_editor_icons/editor_icon_dm_start"
    End_Component
    
    Begin_Component "kexWorldComponent"
        bTrackGround            FALSE
    End_Component
}

WarpPoint kActor_WarpPoint
{
    className                   "kexActor"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    
    Begin_Component "kexRenderSpriteComponent"
        material                "materials/editor/mat_editor_icons/editor_icon_warp"
    End_Component
    
    Begin_Component "kexWorldComponent"
        bTrackGround            FALSE
    End_Component
}

PathPoint kActor_PathPoint
{
    className                   "kexActor"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    
    Begin_Component "kexRenderSpriteComponent"
        material                "materials/editor/mat_editor_icons/editor_icon_path_point"
    End_Component
}

Path kActor_Path
{
    className                   "kexActor"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    
    Begin_Component "kexRenderSpriteComponent"
        material                "materials/editor/mat_editor_icons/editor_icon_path"
    End_Component
}

CoverObject kActor_Cover
{
    className                   "kexActor"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    
    Begin_Component "kexWorldComponent"
        bTrackGround            FALSE
    End_Component
}
