void PlayMPTaunt()
{
LocalPlayer.Actor().CastToActor().PlaySound("sounds/shaders/TALSA005.ksnd");
if (Network.IsNetgame())
{
NetSend::Clear();
NetSend::WriteScriptHeader("void NetworkPlayMPTaunt()");
Network.TransmitToAll();
}
}

void NetworkPlayMPTaunt()
{
LocalPlayer.Actor().CastToActor().PlaySound("sounds/shaders/TALSA005.ksnd");
}

