#include "defs/common.txt"

Cinematic_City_Solider kActor_AI_CitySoldier
{
    className                 "kexActor"
    placeable                 TRUE
    health                    40
    initialScale              "0.5 0.5 0.5"
    Begin_Component "kexRenderMeshComponent"
        mesh                  "char/Endtrail_0098_01.skinnedmesh"
        anim                  "anims/Endtrail_0098.anim"
    End_Component
    Begin_Component "kexWorldComponent"
        radius                40.959999
        wallRadius            51.199997
        height                122.879997
        deadHeight            20.480000
        heightOffset          0.000000
        bTrackGround          TRUE
    End_Component
    Begin_Component "kexScriptComponent"
        scriptClass             "TurokInteractiveAnimation"
        startAnim               1
        flags                   1
    End_Component
}

Cinematic_Primagen kActor_Cinematic_Primagen
{
    className                 "kexActor"
    placeable                 TRUE
    health                    100
    initialScale              "0.500000 0.500000 0.500000"
    Begin_Component "kexRenderMeshComponent"
        mesh                  "char/The_Primagen.skinnedmesh"
        anim                  "anims/The_Primagen.anim"
        attachMesh_1          "char/The_Primagen_01.skinnedmesh"
        attachMesh_2          "char/The_Primagen_02.skinnedmesh"
        attachMesh_3          "char/The_Primagen_03.skinnedmesh"
        attachMesh_4          "char/The_Primagen_04.skinnedmesh"
        attachMesh_5          "char/The_Primagen_05.skinnedmesh"
        attachMesh_6          "char/The_Primagen_06.skinnedmesh"
        attachMesh_7          "char/The_Primagen_07.skinnedmesh"
        attachMesh_8          "char/The_Primagen_08.skinnedmesh"
        showAttachedMesh_1    TRUE
        showAttachedMesh_2    TRUE
        showAttachedMesh_3    TRUE
        showAttachedMesh_4    TRUE
        showAttachedMesh_5    TRUE
        showAttachedMesh_6    TRUE
        showAttachedMesh_7    TRUE
        showAttachedMesh_8    FALSE
    End_Component
    Begin_Component "kexScriptComponent"
        scriptClass             "TurokInteractiveAnimation"
        startAnim               1
        flags                   1
    End_Component
}

Cinematic_Primagen_Damaged kActor_Cinematic_Primagen_Tired
{
    className                 "kexActor"
    placeable                 TRUE
    health                    100
    initialScale              "0.500000 0.500000 0.500000"
    Begin_Component "kexRenderMeshComponent"
        mesh                  "char/The_Primagen.skinnedmesh"
        anim                  "anims/The_Primagen.anim"
        attachMesh_1          "char/The_Primagen_01.skinnedmesh"
        attachMesh_2          "char/The_Primagen_02.skinnedmesh"
        attachMesh_3          "char/The_Primagen_03.skinnedmesh"
        attachMesh_4          "char/The_Primagen_04.skinnedmesh"
        attachMesh_5          "char/The_Primagen_05.skinnedmesh"
        attachMesh_6          "char/The_Primagen_06.skinnedmesh"
        attachMesh_7          "char/The_Primagen_07.skinnedmesh"
        attachMesh_8          "char/The_Primagen_08.skinnedmesh"
        showAttachedMesh_1    FALSE
        showAttachedMesh_2    FALSE
        showAttachedMesh_3    FALSE
        showAttachedMesh_4    FALSE
        showAttachedMesh_5    FALSE
        showAttachedMesh_6    FALSE
        showAttachedMesh_7    TRUE
        showAttachedMesh_8    TRUE
    End_Component
    Begin_Component "kexScriptComponent"
        scriptClass             "TurokInteractiveAnimation"
        startAnim               0
        flags                   1
    End_Component
}
