#include "defs/common.txt"

//-----------------------------------------------------------------------------
//
// inventory keys
//
//-----------------------------------------------------------------------------

Actor 4000 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4001 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4002 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4003 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4004 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4005 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4006 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4007 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4008 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4009 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4010 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4011 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4012 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4013 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4014 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4015 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4016 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4017 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4018 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4019 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
CaveDoorKey 4020 { className "kexInventoryPickup" placeable TRUE initialScale "0.35 0.35 0.35" flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_106" Begin_Component "kexStaticMeshComponent" mesh "models/Key_20_Cave_Door_Key.staticmesh" End_Component }
Actor 4021 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4022 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4023 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4024 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4025 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$item_graveyard_key" }
Actor 4026 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4027 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4028 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4029 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
Actor 4030 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_111" }
Actor 4031 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_105" }
