#include "defs/common.txt"

PointLight kActor_PointLight
{
    className                   "kexActor"
    initialScale                "0.5 0.5 0.5"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    Begin_Component "kexLightComponent"
        falloff                 0.5
        ambience                0.0
        shape                   0
        color                   "1.0 1.0 1.0"
        bVertex                 TRUE
    End_Component
}

SpotLight kActor_SpotLight
{
    className                   "kexActor"
    initialScale                "0.5 0.5 0.5"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    Begin_Component "kexLightComponent"
        falloff                 0.5
        ambience                0.0
        shape                   2
        color                   "1.0 1.0 1.0"
        bVertex                 TRUE
    End_Component
}

BoxLight kActor_BoxLight
{
    className                   "kexActor"
    initialScale                "0.5 0.5 0.5"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    Begin_Component "kexLightComponent"
        falloff                 0.5
        ambience                0.0
        shape                   1
        color                   "1.0 1.0 1.0"
        bVertex                 TRUE
    End_Component
}

SunLight kActor_SunLight
{
    className                   "kexActor"
    initialScale                "0.5 0.5 0.5"
    flags.noDamage              TRUE
    flags.allowTracking         FALSE
    placeable                   TRUE
    Begin_Component "kexSunLightComponent"
        color                   "1.0 1.0 1.0"
        ambience                "0.25 0.25, 0.25"
    End_Component
}

