#include "defs/common.txt"

//-----------------------------------------------------------------------------
//
// inventory power cells
//
//-----------------------------------------------------------------------------

Actor 4200 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4201 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4202 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4203 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4204 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4205 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4206 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4207 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4208 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4209 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4210 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4211 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4212 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4213 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4214 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4215 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4216 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4217 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4218 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4219 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4220 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4221 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4222 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4223 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4224 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4225 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4226 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4227 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4228 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_104" }
Actor 4229 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_109" }
Actor 4230 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_110" }
Actor 4231 { className "kexInventoryPickup" placeable TRUE flags.noDamage TRUE flags.important TRUE pickup.pickupSound "sounds/shaders/Ammo Pickup.ksnd" pickup.pickupMessage "$str_108" }
