#include "defs/common.txt"

Triceratop kActor_Monster_Triceratop
{
    className                 "kexActor"
    health                    100
    initialScale              "0.500000 0.500000 0.500000"
    flags.noDamage            TRUE
    flags.important           TRUE
    Begin_Component "kexRenderMeshComponent"
        mesh                  "char/Mountable_Triceratop.skinnedmesh"
        anim                  "anims/Mountable_Triceratop.anim"
    End_Component
    
    Begin_Component "kexWorldComponent"
        radius                174.079987
        wallRadius            102.399994
        height                153.599991
        deadHeight            20.480000
        heightOffset          0.000000
        bTrackGround          TRUE
    End_Component
    
    Begin_Component "kexRidingComponent"
        overrideWeapon        kWpn_RidingGun
        knockbackSfx          10126
        crushSfx              10125
        minKnockbackVelocity  4.0
    End_Component
}

TriceratopHead kActor_Monster_Triceratop_Head
{
    className                 "kexActor"
    health                    100
    initialScale              "1.023438 1.023438 1.023438"
    Begin_Component "kexRenderMeshComponent"
        mesh                  "char/Mountable_Triceratop_Head.skinnedmesh"
        anim                  "anims/Mountable_Triceratop_Head.anim"
        bRenderAsWeapon       TRUE
    End_Component
}
