ACTOR GE007PistolAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Ammo."
	Scale 0.1
	Inventory.Amount 50
	Inventory.MaxAmount 800
	Ammo.BackpackAmount 50
	Ammo.BackpackMaxAmount 1600
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3E0"
	States
	{
	Spawn:
		TKA2 H -1
		Stop
	}
}

ACTOR GE007SmallPistolAmmo : GE007PistolAmmo
{
	Inventory.PickupMessage "Picked up some Ammo."
	Scale 0.1
	Inventory.Amount 20
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 I -1
		Stop
	}
}

ACTOR GE007ShotgunAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Shotgun Cartridges."
	Scale 0.1
	Inventory.Amount 30
	Inventory.MaxAmount 100
	Ammo.BackpackAmount 30
	Ammo.BackpackMaxAmount 200
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3H0"
	States
	{
	Spawn:
		TKA2 M -1
		Stop
	}
}

ACTOR GE007SmallShotgunAmmo : GE007ShotgunAmmo
{
	Inventory.PickupMessage "Picked up a Small Shotgun Box."
	Scale 0.2
	Inventory.Amount 12
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 B -1
		Stop
	}
}

ACTOR GE007MidShotgunAmmo : GE007ShotgunAmmo
{
	Inventory.PickupMessage "Picked up a Middle Sized Shotgun Box."
	Scale 0.1
	Inventory.Amount 20
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 N -1
		Stop
	}
}

ACTOR GE007MagnumAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Magnum Bullets."
	Scale 0.1
	Inventory.Amount 50
	Inventory.MaxAmount 200
	Ammo.BackpackAmount 50
	Ammo.BackpackMaxAmount 400
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3D0"
	States
	{
	Spawn:
		TKA2 F -1
		Stop
	}
}

ACTOR GE007SmallMagnumAmmo : GE007MagnumAmmo
{
	Inventory.PickupMessage "Picked up some Magnum Bullets."
	Scale 0.1
	Inventory.Amount 20
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 G -1
		Stop
	}
}

ACTOR GE007RifleAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Ammo."
	Scale 0.1
	Inventory.Amount 50
	Inventory.MaxAmount 400
	Ammo.BackpackAmount 50
	Ammo.BackpackMaxAmount 800
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3F0"
	States
	{
	Spawn:
		TKA2 A -1
		Stop
	}
}

ACTOR GE007SmallRifleAmmo : GE007RifleAmmo
{
	Inventory.PickupMessage "Picked up some Ammo."
	Scale 0.1
	Inventory.Amount 20
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 J -1
		Stop
	}
}

ACTOR GE007GrenadeAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Grenade Rounds."
	Scale 0.1
	Inventory.Amount 6
	Inventory.MaxAmount 12
	Ammo.BackpackAmount 6
	Ammo.BackpackMaxAmount 24
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3B0"
	States
	{
	Spawn:
		TKA2 D -1
		Stop
	}
}

ACTOR GE007SmallGrenadeAmmo : GE007GrenadeAmmo 
{
	Inventory.PickupMessage "Picked up some Grenade Rounds."
	Scale 0.1
	Inventory.Amount 3
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 E -1
		Stop
	}
}

ACTOR GE007RocketAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Rockets."
	Scale 0.1
	Inventory.Amount 3
	Inventory.MaxAmount 3
	Ammo.BackpackAmount 3
	Ammo.BackpackMaxAmount 6
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3G0"
	States
	{
	Spawn:
		TKA2 K -1
		Stop
	}
}

ACTOR GE007SmallRocketAmmo : GE007RocketAmmo
{
	Inventory.PickupMessage "Picked up a Rocket."
	Scale 0.1
	Inventory.Amount 1
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA2 L -1
		Stop
	}
}

ACTOR GE007GoldenAmmo : Ammo 
{
	Inventory.PickupMessage "Picked up some Golden Bullets."
	Scale 0.2
	Inventory.Amount 3
	Inventory.MaxAmount 100
	Ammo.BackpackAmount 3
	Ammo.BackpackMaxAmount 200
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	Inventory.Icon "TKA3A0"
	States
	{
	Spawn:
		TKA2 C -1
		Stop
	}
}

ACTOR GE007ThrowingKnifes : Ammo
{
 Scale 0.2
 Inventory.Amount 5
 Inventory.MaxAmount 11
 Ammo.BackpackAmount 0
 Ammo.BackpackMaxAmount 22
 Inventory.Icon "TKA3L0"
 Inventory.PickupMessage "Picked up some Throwing Knifes."
 Scale 0.5
 States
 {
	Spawn:
		TKNP A -1
		loop
	}
}

ACTOR GE007KniveDropped : GE007ThrowingKnifes
{
 Inventory.Amount 1
 Inventory.PickupMessage "Picked up a Throwing Knife."
  	Inventory.PickupSound "GE007/Weapons/Knife"
 Scale 1.0
 States
 {
	Spawn:
		TKNP A -1
		loop
 }
}

 ACTOR GE007HandGrenades : Ammo
{
  Scale 0.1
 Inventory.Amount 5
 Inventory.MaxAmount 13
 Ammo.BackpackAmount 5
 Ammo.BackpackMaxAmount 26
 Inventory.Icon "TKA3M0"
 Inventory.PickupMessage "Picked up some Hand Grenades."
 Scale 0.5
	States
	{
	Spawn:
		TKA2 A -1
		Stop
	}
}

  ACTOR GE007RemoteMinesAmmo : Ammo
{
  Scale 0.1
 Inventory.Amount 5
 Inventory.MaxAmount 11
 Ammo.BackpackAmount 5
 Ammo.BackpackMaxAmount 22
 Inventory.Icon "TKA3J0"
 Inventory.PickupMessage "Picked up some Remote Mines."
	States
	{
	Spawn:
		TKA2 A -1
		Stop
	}
}

   ACTOR GE007TimeMinesAmmo : Ammo
{
  Scale 0.2
 Inventory.Amount 5
 Inventory.MaxAmount 11
 Ammo.BackpackAmount 0
 Ammo.BackpackMaxAmount 22
 Inventory.Icon "KNIFE"
 Inventory.PickupMessage "Picked up some Timed Mines."
 Scale 0.5
 States
 {
	Spawn:
		TKNP A -1
		loop
	}
}

 ACTOR GE007ProximityMinesAmmo : Ammo
{
  Scale 0.1
 Inventory.Amount 5
 Inventory.MaxAmount 11
 Ammo.BackpackAmount 5
 Ammo.BackpackMaxAmount 22
 Inventory.Icon "TKA3K0"
 Inventory.PickupMessage "Picked up some Proximity Mines."
	States
	{
	Spawn:
		TKA2 A -1
		Stop
	}
}

ACTOR GE007AR33Mag : GE007RifleAmmo
{
	Inventory.PickupMessage "Picked up a AR33 Mag."
	Scale 0.1
	Inventory.Amount 30
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA4 D -1
		Stop
	}
}

ACTOR GE007D5KMag : GE007PistolAmmo
{
	Inventory.PickupMessage "Picked up a D5K Mag."
	Scale 0.1
	Inventory.Amount 30
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA4 F -1
		Stop
	}
}

ACTOR GE007KF7Mag : GE007RifleAmmo
{
	Inventory.PickupMessage "Picked up a KF7 Mag."
	Scale 0.1
	Inventory.Amount 30
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA4 G -1
		Stop
	}
}

ACTOR GE007KlobbMag : GE007PistolAmmo
{
	Inventory.PickupMessage "Picked up a Klobb Mag."
	Scale 0.1
	Inventory.Amount 20
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA4 H -1
		Stop
	}
}

ACTOR GE007PhantomMag : GE007PistolAmmo
{
	Inventory.PickupMessage "Picked up a Phantom Mag."
	Scale 0.1
	Inventory.Amount 50
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA4 I -1
		Stop
	}
}

ACTOR GE007PP7Mag : GE007PistolAmmo
{
	Inventory.PickupMessage "Picked up a PP7 Mag."
	Scale 0.1
	Inventory.Amount 7
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA4 I -1
		Stop
	}
}

ACTOR GE007ZMGMag : GE007PistolAmmo
{
	Inventory.PickupMessage "Picked up a ZMG Mag."
	Scale 0.1
	Inventory.Amount 32
	Inventory.PickupSound "GE007/Weapons/WeaponSFX1"
	States
	{
	Spawn:
		TKA5 K -1
		Stop
	}
}