actor GE007ChainSawSpawn : RandomSpawner replaces ChainSaw
{
    DropItem "GE007HuntingKnifePickup", 255, 256
	DropItem "GE007ThrowingKnifePickup", 255, 256
}

actor GE007PistolSpawn : RandomSpawner replaces Pistol
{
    DropItem "GE007PP7SpecialIssuePickup", 255, 256
    DropItem "GE007PP7SilencedPickup", 255, 256
}

actor GE007ShotgunSpawn : RandomSpawner replaces Shotgun
{
    DropItem "GE007PP7SpecialIssuePickup", 255, 256
    DropItem "GE007PP7SilencedPickup", 255, 256
	DropItem "GE007DD44Pickup", 255, 256
    DropItem "GE007KlobbPickup", 255, 256
	DropItem "GE007ShotgunPickup", 255, 256
}

actor GE007SupershotgunSpawn : RandomSpawner replaces SuperShotgun
{
	DropItem "GE007ZMG9mmPickup", 255, 256
    DropItem "GE007AutomaticShotgunPickup", 255, 256
	DropItem "GE007SniperRiflePickup", 255, 256
	DropItem "GE007CougarMagnumPickup", 255, 220
}

actor GE007ChaingunSpawn : RandomSpawner replaces Chaingun
{
    DropItem "GE007KF7SovietPickup", 255, 256
	DropItem "GE007D5KPickup", 255, 256
    DropItem "GE007D5KSilencedPickup", 255, 256
}

actor GE007MinigunSpawn : RandomSpawner replaces Minigun
{
    DropItem "GE007KF7SovietPickup", 255, 256
	DropItem "GE007D5KPickup", 255, 256
    DropItem "GE007D5KSilencedPickup", 255, 256
}

actor GE007RocketLauncherSpawn : RandomSpawner replaces Rocketlauncher
{
	DropItem "GE007RocketLauncherPickup", 255, 256
	DropItem "GE007GrenadeLauncherPickup", 255, 256
}

actor GE007GrenadeLauncherSpawn : RandomSpawner replaces Grenadelauncher
{
	DropItem "GE007RocketLauncherPickup", 255, 256
	DropItem "GE007GrenadeLauncherPickup", 255, 256
}

actor GE007PlasmarifleSpawn : RandomSpawner replaces PlasmaRifle
{
    DropItem "GE007PhantomPickup", 255, 256
	DropItem "GE007AR33Pickup", 255, 256
	
}

actor GE007RailgunSpawn : RandomSpawner replaces RailGun
{
    DropItem "GE007PhantomPickup", 255, 256
	DropItem "GE007AR33Pickup", 255, 256
}

actor GE007BFG9000Spawn : RandomSpawner replaces BFG9000
{
	DropItem "GE007RCP90Pickup", 255, 256
	DropItem "GE007GoldenGunPickup", 255, 256
	DropItem "GE007SilverPP7Pickup", 255, 256
	DropItem "GE007GoldPP7Pickup", 255, 256
	DropItem "GE007MilitaryLaserPickup", 255, 256
}

actor GE007BFG10KSpawn : RandomSpawner replaces BFG10K
{
	DropItem "GE007RCP90Pickup", 255, 256
	DropItem "GE007GoldenGunPickup", 255, 256
	DropItem "GE007SilverPP7", 255, 256
	DropItem "GE007GoldPP7", 255, 256
	DropItem "GE007MilitaryLaserPickup", 255, 256
}


actor GE007ClipSpawn : RandomSpawner replaces Clip
{
	DropItem "GE007SmallPistolAmmo", 255, 256
	DropItem "GE007PP7Mag", 255, 256
}

actor GE007ClipBoxSpawn : RandomSpawner replaces ClipBox
{
	DropItem "GE007PistolAmmo", 255, 256
	DropItem "GE007D5KMag", 255, 256
	DropItem "GE007KlobbMag", 255, 256
}

actor GE007ShellSpawn : RandomSpawner replaces Shell
{
	DropItem "GE007SmallRifleAmmo", 255, 256
	DropItem "GE007SmallShotgunAmmo", 255, 256
	DropItem "GE007MidShotgunAmmo", 255, 256
}

actor GE007ShellBoxSpawn : RandomSpawner replaces ShellBox
{
	DropItem "GE007RifleAmmo", 255, 256
	DropItem "GE007ShotgunAmmo", 255, 256
	DropItem "GE007SmallMagnumAmmo", 255, 256
	DropItem "GE007AR33Mag", 255, 256
	DropItem "GE007KF7Mag", 255, 256
	DropItem "GE007ZMGMag", 255, 256
}

actor GE007RocketSpawn : RandomSpawner replaces RocketAmmo
{
	DropItem "GE007SmallGrenadeAmmo", 255, 256
	DropItem "GE007SmallRocketAmmo", 255, 256
}

actor GE007RocketBoxSpawn : RandomSpawner replaces RocketBox
{
	DropItem "GE007GrenadeAmmo", 255, 256
	DropItem "GE007RocketAmmo", 255, 256
	DropItem "GE007RemoteMinesPickup", 255, 256
	DropItem "GE007ProximityMinesPickup", 255, 256
	DropItem "GE007HandGrenadesPickup", 255, 256
	DropItem "GE007WeaponCase", 255, 30
}

actor GE007CellSpawn : RandomSpawner replaces Cell
{
	DropItem "GE007PhantomMag", 255, 256
	DropItem "GE007GoldenAmmo", 255, 20
}

actor GE007CellBoxSpawn : RandomSpawner replaces CellPack
{
	DropItem "GE007MagnumAmmo", 255, 256
	DropItem "GE007GoldenAmmo", 255, 30
}

actor GE007GreenArmorSpawn : RandomSpawner replaces GreenArmor
{
	DropItem "GE007BodyArmor", 255, 100
	DropItem "GESHalfBodyArmor", 255, 256
}
