actor GE007ChainSawSpawn : RandomSpawner replaces ChainSaw
{
    DropItem "GE007HuntingKnife", 255, 256
	DropItem "GE007ThrowingKnife", 255, 256
}

actor GE007PistolSpawn : RandomSpawner replaces Pistol
{
    DropItem "GE007PP7SpecialIssue", 255, 256
    DropItem "GE007PP7Silenced", 255, 256
}

actor GE007ShotgunSpawn : RandomSpawner replaces Shotgun
{
	DropItem "GE007DD44", 255, 256
	DropItem "GE007CougarMagnum", 255, 160
    DropItem "GE007Klobb", 255, 230
	DropItem "GE007ZMG9mm", 255, 200
	DropItem "GE007D5K", 255, 170
    DropItem "GE007D5KSilenced", 255, 170
	DropItem "GE007Phantom", 255, 140
	DropItem "GE007RCP90", 255, 70
}

actor GE007SupershotgunSpawn : RandomSpawner replaces SuperShotgun
{
    DropItem "GE007Shotgun", 255, 256
    DropItem "GE007AutomaticShotgun", 255, 100
}

actor GE007ChaingunSpawn : RandomSpawner replaces Chaingun
{
    DropItem "GE007KF7Soviet", 255, 256
	DropItem "GE007AR33", 255, 130
	DropItem "GE007SniperRifle", 255, 170
}

actor GE007MinigunSpawn : RandomSpawner replaces Minigun
{
    DropItem "GE007KF7Soviet", 255, 256
	DropItem "GE007AR33", 255, 130
	DropItem "GE007SniperRifle", 255, 170
}

actor GE007RocketLauncherSpawn : RandomSpawner replaces Rocketlauncher
{
	DropItem "GE007RocketLauncher", 255, 256
	DropItem "GE007GrenadeLauncher", 255, 256
}

actor GE007GrenadeLauncherSpawn : RandomSpawner replaces Grenadelauncher
{
	DropItem "GE007RocketLauncher", 255, 256
	DropItem "GE007GrenadeLauncher", 255, 256
}

actor GE007PlasmarifleSpawn : RandomSpawner replaces PlasmaRifle
{
	DropItem "GE007MilitaryLaser", 255, 256
}

actor GE007RailgunSpawn : RandomSpawner replaces RailGun
{
	DropItem "GE007MilitaryLaser", 255, 256
}

actor GE007BFG9000Spawn : RandomSpawner replaces BFG9000
{
	DropItem "GE007GoldenGun", 255, 70
	DropItem "GE007SilverPP7", 255, 256
	DropItem "GE007GoldPP7", 255, 40
}

actor GE007BFG10KSpawn : RandomSpawner replaces BFG10K
{
	DropItem "GE007GoldenGun", 255, 70
	DropItem "GE007SilverPP7", 255, 256
	DropItem "GE007GoldPP7", 255, 40
}


actor GE007ClipSpawn : RandomSpawner replaces Clip
{
	DropItem "GE007SmallPistolAmmo", 255, 256
}

actor GE007ClipBoxSpawn : RandomSpawner replaces ClipBox
{
	DropItem "GE007PistolAmmo", 255, 256
}

actor GE007ShellSpawn : RandomSpawner replaces Shell
{
	DropItem "GE007RifleAmmo", 255, 256
	DropItem "GE007SmallShotgunAmmo", 255, 140
	DropItem "GE007MidShotgunAmmo", 255, 70
}

actor GE007ShellBoxSpawn : RandomSpawner replaces ShellBox
{
	DropItem "GE007ShotgunAmmo", 255, 256
}

actor GE007RocketSpawn : RandomSpawner replaces RocketAmmo
{
	DropItem "GE007GrenadeAmmo", 255, 256
}

actor GE007RocketBoxSpawn : RandomSpawner replaces RocketBox
{
	DropItem "GE007RocketAmmo", 255, 256
}

actor GE007CellSpawn : RandomSpawner replaces Cell
{
	DropItem "GE007SmallMagnumAmmo", 255, 256
	DropItem "GE007GoldenAmmo", 255, 20
}

actor GE007CellBoxSpawn : RandomSpawner replaces CellPack
{
	DropItem "GE007MagnumAmmo", 255, 256
	DropItem "GE007GoldenAmmo", 255, 40
}
