DummyActor -1
{
    classname               "kexActor"
}

QuakeSource -1
{
    classname               "kexActor"
    scriptClass             "TurokQuakeSource"
}

WarpPoint 4000
{
    classname               "kexActor"
    editorSprite            "materials/editor/mat_editor_icons/editor_icon_warp"
}

Trap 301
{
    classname               "kexActor"
    scriptClass             "TurokTrap"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_trap_spike_fence.bin"
    defaultEditorAnim       "anims/dyn_trap_spike_fence_anim.bin"
}

MantisStatue 302
{
    classname               "kexActor"
    scriptClass             "TurokMantisStatue"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_mantis_statue01.bin"
    defaultEditorAnim       "anims/dyn_mantis_statue01_anim.bin"
}

MantisWall 305
{
    classname               "kexActor"
    scriptClass             "TurokMantisWall"
    flags.fullVolume        1
    flags.noMovement        1
    defaultEditorModel      "models/dyn_mantis_wall01.bin"
    defaultEditorAnim       "anims/dyn_mantis_wall01_anim.bin"
}

LaserWall 308
{
    classname               "kexActor"
    scriptClass             "TurokLaserWall"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_trap_tech_lasers.bin"
    defaultEditorAnim       "anims/dyn_trap_tech_lasers_anim.bin"
}

Destructible_PalmTree 309
{
    classname               "kexActor"
    scriptClass             "TurokDestructible"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_tree_destructible01.bin"
    defaultEditorAnim       "anims/dyn_tree_destructible01_anim.bin"
}

LevelPortal 317
{
    classname               "kexActor"
    scriptClass             "TurokLevelPortal"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal02.bin"
    defaultEditorAnim       "_morph"
}

PortalPanel 318
{
    classname               "kexActor"
    scriptClass             "TurokPortalPanel"
    flags.noMovement        1
    defaultEditorModel      "models/misc_plaque_key01.bin"
    defaultEditorAnim       "anims/misc_plaque_key01_anim.bin"
}

Catacomb_Water1 319
{
    classname               "kexActor"
    scriptClass             "TurokCatacombWater"
    flags.noMovement        1
    defaultEditorModel      "models/model0328.bin"
    defaultEditorAnim       "anims/model0328_anim.bin"
}

Catacomb_Water2 320
{
    classname               "kexActor"
    scriptClass             "TurokCatacombWater"
    flags.noMovement        1
    defaultEditorModel      "models/floor_water01.bin"
    defaultEditorAnim       "anims/floor_water01_anim.bin"
}

PortalGate 321
{
    classname               "kexActor"
    scriptClass             "PortalGate"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal_gate01.bin"
    defaultEditorAnim       "anims/dyn_portal_gate01_anim.bin"
}

KeyPlaque_MantisBoss 323
{
    classname               "kexActor"
    scriptClass             "TurokMantisKeyPlaque"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_mantis_key.bin"
    defaultEditorAnim       "anims/dyn_mantis_key_anim.bin"
}

PortalPlaque 325
{
    classname               "kexActor"
    scriptClass             "TurokPortalPlaque"
    flags.noMovement        1
    defaultEditorModel      "models/misc_plaque02.bin"
    defaultEditorAnim       "anims/misc_plaque02_anim.bin"
}

PickupSpawner 330
{
    classname               "kexActor"
    scriptClass             "TurokPickupSpanwer"
    flags.noMovement        1
}

Iggy 332
{
    classname               "kexActor"
    scriptClass             "TurokIggy"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_misc_izzie01.bin"
    defaultEditorAnim       "anims/dyn_misc_izzie01_anim.bin"
}

WarpPortal 600
{
    classname               "kexActor"
    scriptClass             "TurokWarpPortal"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal01.bin"
    defaultEditorAnim       "_morph"
}

WaterWaves 800
{
    classname               "kexActor"
    defaultEditorModel      "models/dyn_water_waves.bin"
    defaultEditorAnim       "_morph"
}
