FootStep_Common
{
    // default
    surface_0       "sounds/shaders/light_jungle_footfall.ksnd"
    
    // water
    surface_1       "sounds/shaders/water_footfall.ksnd"
    
    // metal
    surface_2       "sounds/shaders/metal_footfall.ksnd"
    
    // stone
    surface_3       "sounds/shaders/stone_footfall.ksnd"
}

FootStep_Raptor
{
    // default
    surface_0       "sounds/shaders/raptor_footfall.ksnd"
}

FootStep_Dimetrodon
{
    // default
    surface_0       "sounds/shaders/dimetrodon_footfall.ksnd"
}

FootStep_Purlin
{
    // default
    surface_0       "sounds/shaders/hulk_footfall.ksnd"
}

FootStep_Rider
{
    // default
    surface_0       "sounds/shaders/triceratops_footfall.ksnd"
}

FootStep_TRex
{
    // default
    surface_0       "sounds/shaders/trex_footfall.ksnd"
}

FootStep_Robot
{
    // default
    surface_0       "sounds/shaders/robot_footfall.ksnd"
}
