//-----------------------------------------------------------------------------
//
// Grunt Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_Human
{
    reverseConcat   1
    turnFlipDir     1
    turnAxis_Y      1
    tiltAxis_X      1
}

HeadTrack_Human
{
    eyeHeight       6
    
    turnOffset      0
    maxTurn         75
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     19
    maxHeadNode     19
    
    bigHeadScale    4
    
    nodeInfo_1      "HeadTrackNode_Human"
}

//-----------------------------------------------------------------------------
//
// Raptor Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_RaptorNeckAndHead
{
    reverseConcat   1
    turnFlipDir     1
    tiltFlipDir     1
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrack_Raptor
{
    eyeHeight       7.5
    
    turnOffset      0
    maxTurn         90
    maxTurnSpeed    16
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    16

    minHeadNode     3
    maxHeadNode     5
    
    bigHeadScale    2
    
    nodeInfo_1      "HeadTrackNode_RaptorNeckAndHead"
    nodeInfo_2      "HeadTrackNode_RaptorNeckAndHead"
    nodeInfo_3      "HeadTrackNode_RaptorNeckAndHead"
}

//-----------------------------------------------------------------------------
//
// Stalker Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_StalkerNeckAndHead
{
    reverseConcat   1
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrack_Stalker
{
    eyeHeight       2
    
    turnOffset      0
    maxTurn         75
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     35
    maxHeadNode     36
    
    bigHeadScale    2
    
    nodeInfo_1      "HeadTrackNode_StalkerNeckAndHead"
    nodeInfo_2      "HeadTrackNode_StalkerNeckAndHead"
}

//-----------------------------------------------------------------------------
//
// Purlin Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_Purlin
{
    turnFlipDir     1
    turnAxis_Y      1
    tiltAxis_X      1
}

HeadTrack_Purlin
{
    eyeHeight       6
    
    turnOffset      0
    maxTurn         25
    maxTurnSpeed    10
    
    minLookUp       -25
    minLookDown     25
    minLookSpeed    10

    minHeadNode     22
    maxHeadNode     22
    
    bigHeadScale    2
    
    nodeInfo_1      "HeadTrackNode_Purlin"
}

//-----------------------------------------------------------------------------
//
// Alien Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_AlienNeck
{
    reverseConcat   1
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrackNode_AlienHead
{
    reverseConcat   1
    tiltFlipDir     1
    turnAxis_X      1
    tiltAxis_Y      1
}

HeadTrack_Alien
{
    eyeHeight       3.8
    
    turnOffset      0
    maxTurn         75
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     11
    maxHeadNode     12
    
    bigHeadScale    5
    
    nodeInfo_1      "HeadTrackNode_AlienNeck"
    nodeInfo_2      "HeadTrackNode_AlienHead"
}

//-----------------------------------------------------------------------------
//
// LongHunter Headtrack
//
//-----------------------------------------------------------------------------

HeadTrack_LongHunter
{
    eyeHeight       6
    
    turnOffset      0
    maxTurn         75
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     20
    maxHeadNode     20
    
    bigHeadScale    4
    
    nodeInfo_1      "HeadTrackNode_Human"
}

//-----------------------------------------------------------------------------
//
// Mantis Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_MantisHead
{
    reverseConcat   1
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrack_Mantis
{
    eyeHeight       14.0
    
    turnOffset      0
    maxTurn         90
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     29
    maxHeadNode     29
    
    bigHeadScale    2
    
    nodeInfo_1      "HeadTrackNode_MantisHead"
}

//-----------------------------------------------------------------------------
//
// TRex Headtrack
//
//-----------------------------------------------------------------------------

HeadTrackNode_TRexNode1
{
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrackNode_TRexNode2
{
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrackNode_TRexNode3
{
    turnAxis_Z      1
    tiltAxis_X      1
}

HeadTrack_TRex
{
    eyeHeight       18.0
    
    turnOffset      0
    maxTurn         90
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     2
    maxHeadNode     4
    
    bigHeadScale    2
    
    nodeInfo_1      "HeadTrackNode_TRexNode1"
    nodeInfo_2      "HeadTrackNode_TRexNode2"
    nodeInfo_3      "HeadTrackNode_TRexNode3"
}

//-----------------------------------------------------------------------------
//
// Campaigner Headtrack
//
//-----------------------------------------------------------------------------

HeadTrack_Campaigner
{
    eyeHeight       6.5
    
    turnOffset      0
    maxTurn         75
    maxTurnSpeed    10
    
    minLookUp       -90
    minLookDown     90
    minLookSpeed    10

    minHeadNode     21
    maxHeadNode     21
    
    bigHeadScale    4
    
    nodeInfo_1      "HeadTrackNode_Human"
}


