// JK maxes
// energy/power: 500
// sequencers:    30
// thermal det:   30
// rail charges:  30
// carbonite:     20

Ammo_EnergyUnits
{
	max             150
	maxBackpack     300
	icon            "gfx/hud/h_a_cell.tga"
	offset          0.0
	yoffset         1.5
	icon_width      38.0
	icon_height     40.0
}

Ammo_PowerCells
{
	max             150
	maxBackpack     300
	icon            "gfx/hud/h_a_power.tga"
	offset          10.0
	yoffset         2.5
	icon_width      28.0
	icon_height     40.0
}

Ammo_Sequencers
{
	max             15
	maxBackpack     15
	icon            "gfx/hud/h_a_power.tga"
	offset          10.0
	yoffset         2.5
	icon_width      28.0
	icon_height     40.0
}

Ammo_Detonators
{
	max             15
	maxBackpack     30
	icon            "gfx/hud/h_a_grenades.tga"
	offset          -4.0
	icon_width      42.0
	icon_height     40.0
}

Ammo_RailCharges
{
	max             15
	maxBackpack     30
	icon            "gfx/hud/h_a_missiles.tga"
	offset          2.0
	icon_width      36.0
	icon_height     46.0
}

Ammo_Carbonite
{
	max             100
	maxBackpack     200
    icon            "gfx/hud/h_a_chrono.tga"
    offset          0.0
    yoffset         1.5
    icon_width      38.0
    icon_height     40.0
}

//==============================================================================

Ammo_Arrow
{
	max             30
	maxBackpack     30
	icon            "gfx/hud/h_a_arrow1.tga"
	offset          0.0
	icon_width      38.0
	icon_height     44.0
}

Ammo_TekArrow
{
	max             15
	maxBackpack     15
	icon            "gfx/hud/h_a_arrow2.tga"
	offset          2.0
	icon_width      36.0
	icon_height     44.0
}

Ammo_Bullet
{
	max             100
	maxBackpack     200
	icon            "gfx/hud/h_a_clip.tga"
	offset          10.0
	icon_width      28.0
	icon_height     42.0
}

Ammo_Shell
{
	max             20
	maxBackpack     40
	icon            "gfx/hud/h_a_shells1.tga"
	offset          -4.0
	icon_width      42.0
	icon_height     44.0
}

Ammo_ExpShell
{
	max             10
	maxBackpack     20
	icon            "gfx/hud/h_a_shells2.tga"
	offset          -4.0
	icon_width      42.0
	icon_height     44.0
}

Ammo_Cell
{
	max             100
	maxBackpack     100
	icon            "gfx/hud/h_a_cell.tga"
	offset          0.0
	yoffset         1.5
	icon_width      38.0
	icon_height     40.0
}

Ammo_Grenade
{
	max             20
	maxBackpack     30
	icon            "gfx/hud/h_a_grenades.tga"
	offset          -4.0
	icon_width      42.0
	icon_height     40.0
}

Ammo_Mags
{
	max             500
	maxBackpack     500
	icon            "gfx/hud/h_a_mags.tga"
	offset          10.0
	icon_width      28.0
	icon_height     44.0
}

Ammo_Rocket
{
	max             6
	maxBackpack     12
	icon            "gfx/hud/h_a_missiles.tga"
	offset          2.0
	icon_width      36.0
	icon_height     46.0
}

Ammo_Fuse
{
	max             2
	maxBackpack     3
	icon            "gfx/hud/h_a_power.tga"
	offset          10.0
	yoffset         2.5
	icon_width      28.0
	icon_height     40.0
}

Ammo_Chrono
{
	max             3
	maxBackpack     3
	icon            "gfx/hud/h_a_cell.tga"
	offset          0.0
	yoffset         2.0
	icon_width      38.0
	icon_height     40.0
}
