#include "defs/common.txt"
#include "defs/BP/common.cpp"

Map BP_Actor_Map { className "kexActor" flags.noDamage TRUE flags.allowTracking FALSE placeable FALSE Begin_Component "kexScriptComponent" 
scriptClass	"BP::Maps::ScriptMap" End_Component }

//HUB BP_Actor_Map_HUB { className "kexActor" flags.noDamage TRUE flags.allowTracking FALSE placeable TRUE Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_map" End_Component Begin_Component "kexScriptComponent" 
//scriptClass	"BP::Maps::HUB" End_Component }
