#include "defs/common.txt"
#include "defs/BP/common.cpp"

Fire_Burning BP_Actor_Sound_FireBurning { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 1033 probabilityFactor 1.0 End_Component }

Lava_Gloop BP_Actor_Sound_LavaGloop { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 1032 probabilityFactor 1.0 End_Component }

WaterFall BP_Actor_Sound_WaterFall { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 1021 probabilityFactor 1.0 End_Component }

WaterFountain BP_Actor_Sound_WaterFountain { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 1020 probabilityFactor 1.0 End_Component }

WaterLapping BP_Actor_Sound_WaterLapping { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 1000 probabilityFactor 1.0 End_Component }

Wind1 BP_Actor_Sound_Wind1 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 1030 probabilityFactor 1.0 End_Component }

Wind2 BP_Actor_Sound_Wind3 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 120 probabilityFactor 1.0 End_Component }

HiveComputer1 BP_Actor_Sound_HiveComputer1 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3120 probabilityFactor 1.0 End_Component }

HiveComputer2 BP_Actor_Sound_HiveComputer2 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3121 probabilityFactor 1.0 End_Component }

HiveComputer3 BP_Actor_Sound_HiveComputer3 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3123 probabilityFactor 1.0 End_Component }

HiveGenerator1 BP_Actor_Sound_HiveGenerator1 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3124 probabilityFactor 1.0 End_Component }

HiveGenerator2 BP_Actor_Sound_HiveGenerator2 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3125 probabilityFactor 1.0 End_Component }

HiveGenerator3 BP_Actor_Sound_HiveGenerator3 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3126 probabilityFactor 1.0 End_Component }

HiveForceField1 BP_Actor_Sound_HiveForceField1 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3127 probabilityFactor 1.0 End_Component }

HiveForceField2 BP_Actor_Sound_HiveForceField2 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3128 probabilityFactor 1.0 End_Component }

HiveForceField3 BP_Actor_Sound_HiveForceField3 { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3129 probabilityFactor 1.0 End_Component }

ComputerLoop BP_Actor_Sound_ComputerLoop { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3220 probabilityFactor 1.0 End_Component }

FleshPiston BP_Actor_Sound_FleshPiston { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3142 probabilityFactor 1.0 End_Component }

FleshFan BP_Actor_Sound_FleshFan { className "kexActor" placeable TRUE flags.allowTracking false Begin_Component "kexRenderSpriteComponent" material "materials/editor/mat_editor_icons/editor_icon_sound" End_Component Begin_Component "kexSoundEmitterComponent" 
soundID 3140 probabilityFactor 1.0 End_Component }
