//-----------------------------------------------------------------------------
//
// Bosses
//
//-----------------------------------------------------------------------------

Boss_Mantis 1000
{
    classname                   "kexActor"
    gravity                     0.5
    health                      3000
    friction                    0.5
    radius                      76.453163
    height                      209.776291
    stepHeight                  30.72
    impactType                  5
    flags.alignToFloor          1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    headTrackDefinition         "HeadTrack_Mantis"
    scriptClass                 "TurokMantis"
    defaultEditorModel          "models/dyn_monster_mantis.bin"
    defaultEditorAnim           "anims/dyn_monster_mantis_anim.bin"
}

Boss_TRex 1001
{
    classname                   "kexActor"
    gravity                     0.5
    friction                    0.5
    radius                      141.32
    height                      218.808
    impactType                  4
    flags.alignToFloor          0
    flags.fullVolume            1
    flags.allowTinyEnemyCheat   1
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    footStepSound               "FootStep_TRex"
    headTrackDefinition         "HeadTrack_TRex"
    scriptClass                 "TurokTRex"
    defaultEditorModel          "models/dyn_monster_boss_trex.bin"
    defaultEditorAnim           "anims/dyn_monster_boss_trex_anim.bin"
}

Boss_Campainger 1002
{
    classname                   "kexActor"
    radius                      40.015430
    height                      48.842819
    gravity                     0.5
    friction                    0.5
    impactType                  4
    flags.alignToFloor          0
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    headTrackDefinition         "HeadTrack_Campaigner"
    scriptClass                 "TurokCampainger"
    defaultEditorModel          "models/dyn_human_campaigner.bin"
    defaultEditorAnim           "anims/dyn_human_campaigner_anim.bin"
	initialModel            "models/dyn_human_campaigner.bin"
    initialAnim       		"anims/dyn_human_campaigner_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

Boss_Longhunter 1003
{
    classname                   "kexActor"
    gravity                     0.5
    health                      1000
    friction                    0.5
    radius                      40.96
    height                      71.68
    stepHeight                  30.72
    impactType                  4
    flags.alignToFloor          1
    flags.allowTinyEnemyCheat   1
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    headTrackDefinition         "HeadTrack_LongHunter"
    footStepSound               "FootStep_Common"
    scriptClass                 "TurokLongHunter"
    defaultEditorModel          "models/dyn_human_longhunter.bin"
    defaultEditorAnim           "anims/dyn_human_longhunter_anim.bin"
}

Boss_Hummer 1004
{
    classname                   "kexActor"
    gravity                     0.5
    health                      750
    friction                    0.5
    radius                      122.88
    height                      119.34
    stepHeight                  104.3
    impactType                  2
    animSpeed                   4.0
    flags.alignToFloor          1
    flags.allowTinyEnemyCheat   1
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    autoMap.showAsEnemy         1
    scriptClass                 "TurokHummer"
    defaultEditorModel          "models/dyn_monster_hummer01.bin"
    defaultEditorAnim           "anims/dyn_monster_hummer01_anim.bin"
}
