//-----------------------------------------------------------------------------
//
// life forces
//
//-----------------------------------------------------------------------------

LifeForce_1 438
{
    classname                   "kexActor"
    scriptClass             	"SpiritPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/lifeforce_1.bin"
}

LifeForce_10 439
{
    classname                   "kexActor"
    scriptClass             	"SpiritPickup10"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/lifeforce_10.bin"
}

LifeForce_100 457
{
    classname                   "kexLifeForcePickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.lifeforce.amount     100
    pickup.pickupSound          "sounds/shaders/health_pickup_1.ksnd"
    initialModel                "models/lifeforce_100.bin"
}

ShopPoint 458
{
    classname               "kexActor"
    scriptClass             "TurokShopPoint"
    radius                  60.68
    height                  150.68
    initialModel            "models/dyn_shoppoint01.bin"
    initialAnim       		"_morph"
	initialScale            "0.35 0.35 0.35"
}

BP_PressurePlate 459
{
    classname               "kexActor"
    initialModel      		"models/dyn_pressure_plate02.bin"
    initialAnim       		"anims/dyn_pressure_plate02_anim.bin"
	initialScale            "0.75 0.75 0.05"
	offset                  "0.0 100.0 0.0"
}

BP_ForceField 460
{
    classname               "kexActor"
    initialModel      		"models/misc_forcefield_longhunter01.bin"
    initialAnim       		"anims/misc_forcefield_longhunter01_anim.bin"
	initialScale            "0.75 0.75 0.75"
}

BP_CUT_ADON1 461
{
    classname               "kexActor"
    initialModel      		"models/misc_cut_adon01.bin"
}

BP_WallForceField 462
{
    classname               "kexActor"
    initialModel      		"models/wall_forcefield.bin"
}

BP_Pyrmaid 463
{
    classname               "kexActor"
    initialModel      		"models/misc_pyrmaid01.bin"
}

BP_ArenaFloor 464
{
    classname               "kexActor"
    initialModel      		"models/arena_floor.bin"
}

ShopPointExit 465
{
    classname               "kexActor"
    scriptClass             "TurokShopPointExit"
    radius                  60.68
    height                  150.68
    initialModel            "models/dyn_shoppoint01.bin"
    initialAnim       		"_morph"
	initialScale            "0.35 0.35 0.35"
}

BP_ShopBuyAreaLives 466
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaLives"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaJump 466
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaJump"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_Statue1 467
{
    classname               "kexActor"
    radius                  35.0
    height                  200.0
    initialModel      		"models/detail_statue01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_Statue2 468
{
    classname               "kexActor"
    radius                  35.0
    height                  150.0
    initialModel      		"models/detail_statue02.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_ShopBuyAreaFullHealth 469
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaFullHealth"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaUltraHealth 470
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaUltraHealth"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaArmor 471
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaArmor"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaBackpack 472
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaBackpack"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_Wpn_Pistol  473
{
    classname                   "kexWeaponPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/weapon_pistol01.bin"
    pickup.pickupMessage        "$str_145"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    pickup.weapon.definition    "Wpn_Pistol"
    pickup.weapon.giveAmmo      10
}

BP_Wpn_Shotgun  474
{
    classname                   "kexWeaponPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/weapon_shotgun01.bin"
    pickup.pickupMessage        "$str_147"
    pickup.pickupSound          "sounds/shaders/generic_2_shell_pickup.ksnd"
    pickup.weapon.definition    "Wpn_Shotgun"
    pickup.weapon.giveAmmo      10
}

BP_Wpn_Minigun  475
{
    classname                   "kexWeaponPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/weapon_minigun01.bin"
    pickup.pickupMessage        "$str_149"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    pickup.weapon.definition    "Wpn_MiniGun"
    pickup.weapon.giveAmmo      125
}

BP_Wpn_GrenadeLauncher  476
{
    classname                   "kexWeaponPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/weapon_grenade_launcher01.bin"
    pickup.pickupMessage        "$str_150"
    pickup.pickupSound          "sounds/shaders/generic_5_grenade_pickup.ksnd"
    pickup.weapon.definition    "Wpn_GrenadeLauncher"
    pickup.weapon.giveAmmo      5
}

BP_Wpn_LaserRifle  477
{
    classname                   "kexWeaponPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/weapon_pulse01.bin"
    pickup.pickupMessage        "$str_151"
    pickup.pickupSound          "sounds/shaders/generic_3_energy_pickup.ksnd"
    pickup.weapon.definition    "Wpn_LaserRifle"
    pickup.weapon.giveAmmo      100
}

BP_Wpn_RocketLauncher  478
{
    classname                   "kexWeaponPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/weapon_rocketlauncher01.bin"
    pickup.pickupMessage        "$str_153"
    pickup.pickupSound          "sounds/shaders/generic_7_rocket_pickup.ksnd"
    pickup.weapon.definition    "Wpn_MissileLauncher"
    pickup.weapon.giveAmmo      6
}

BP_ShopBuyAreaPistol 479
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaPistol"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaShotgun 480
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaShotgun"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaMinigun 481
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaMinigun"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaGrenade 482
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaGrenade"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaLaser 483
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaLaser"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopBuyAreaRocket 484
{
    classname               "kexActor"
    scriptClass             "ShopBuyAreaRocket"
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BP_ShopProgressArea 484
{
    classname               "kexActor"
    scriptClass             "ShopProgressArea"
}

BP_ArenaPortal 485
{
    classname               "kexActor"
    radius                  60.68
    height                  150.68
    initialModel            "models/dyn_arenaportal.bin"
    initialAnim       		"_morph"
	initialScale            "0.35 0.35 0.35"
}

BP_BolokPoster 486
{
    classname               "kexActor"
    initialModel            "models/BolokPoster.bin"
	initialScale            "0.35 0.35 0.35"
}

SpiritForce_1 487
{
    classname               "kexActor"
    scriptClass             "SpiritPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    initialModel                "models/spiritPickup.bin"
	initialScale            "0.35 0.35 0.35"
}


BP_SpikeFence 488
{
    classname               "kexActor"
	scriptClass             "TurokTrap2"
    radius                      221.68
    height                      141.68
    initialModel      		"models/dyn_trap_spike_fence.bin"
	initialAnim       		"anims/dyn_trap_spike_fence_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

BP_SpikeFenceLarge 489
{
    classname               "kexActor"
	scriptClass             "TurokTrap2"
    radius                      295.68
    height                      141.68
    initialModel      		"models/dyn_trap_spike_fence.bin"
	initialAnim       		"anims/dyn_trap_spike_fence_anim.bin"
	initialScale            "0.75 0.75 0.75"
}

BP_FallingRocks 490
{
    classname               "kexActor"
	scriptClass             "TurokTrap2"
    radius                  1051.68
    height                  2371.68
    initialModel      		"models/dyn_falling_rocks.bin"
	initialAnim       		"anims/dyn_falling_rocks_anim.bin"
}

BP_FallingRocks2 490
{
    classname               "kexActor"
    initialModel      		"models/dyn_falling_rocks.bin"
	initialAnim       		"anims/dyn_falling_rocks_anim.bin"
}

BP_BeamTrap 491
{
    classname               "kexActor"
	scriptClass             "BeamTrapVert"
    initialModel      		"models/beamTrapVertical.bin"
}


BP_BeamTrapHorzX 492
{
    classname               "kexActor"
	scriptClass             "BeamTrapHorzX"
    initialModel      		"models/beamTrapVertical.bin"
}

BP_BeamTrapHorzY 493
{
    classname               "kexActor"
	scriptClass             "BeamTrapHorzY"
    initialModel      		"models/beamTrapVertical.bin"
}

BP_BeamTrapHorzY 494
{
    classname               "kexActor"
	scriptClass             "BeamTrapHorzY"
    initialModel      		"models/beamTrapVertical.bin"
}

BP_FireTrap 495
{
    classname               "kexActor"
    initialModel      		"models/dyn_fire_spawner.bin"
	initialAnim       		"anims/dyn_fire_spawner_anim.bin"
}


BP_CommonPortalExit 496
{
    classname               "kexActor"
    initialModel      		"models/misc_portal_exit_common.bin"
}

BP_Arrow 497
{
    classname               "kexActor"
	scriptClass             "ArrowPickup"
	radius                      71.68
    height                      71.68
    center                      70.72
    stepHeight                  25.72
    initialModel      		"models/arrow_pickup.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupHealth 498
{
    classname               "kexActor"
	scriptClass             "BPHealthPickup"
    initialModel      		"models/health_med01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupCell 498
{
    classname               "kexActor"
	scriptClass             "BPCellPickup"
    initialModel      		"models/ammo_cell01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupClip 498
{
    classname               "kexActor"
	scriptClass             "BPClipPickup"
    initialModel      		"models/ammo_bullet_box01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupGrenades 498
{
    classname               "kexActor"
	scriptClass             "BPGrenadesPickup"
    initialModel      		"models/ammo_grenade01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupArrows 498
{
    classname               "kexActor"
	scriptClass             "BPArrowsPickup"
    initialModel      		"models/ammo_arrows04.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupMinigunAmmo 498
{
    classname               "kexActor"
	scriptClass             "BPMinigunAmmoPickup"
    initialModel      		"models/ammo_minigun01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupRockets 498
{
    classname               "kexActor"
	scriptClass             "BPRocketsPickup"
    initialModel      		"models/ammo_rocket01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupShells 498
{
    classname               "kexActor"
	scriptClass             "BPShellsPickup"
    initialModel      		"models/ammo_shellbox01.bin"
	initialScale            "0.35 0.35 0.35"
}

BP_PickupSpawner 498
{
    classname               "kexActor"
	scriptClass             "BPPickupSpawner"
}

BPDetail_Ruins03 500 {
    classname               "kexActor"
    radius                  50.0
    height                  40.0
    initialModel      		"models/detail_ruins03.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Ruins04 500 {
    classname               "kexActor"
    radius                  30.0
    height                  90.0
    initialModel      		"models/detail_ruins04.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Ruins05 500 {
    classname               "kexActor"
    radius                  20.0
    height                  50.0
    initialModel      		"models/detail_ruins05.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Spike03 500 {
    classname               "kexActor"
    radius                  15.0
    height                  100.0
    initialModel      		"models/detail_spike03.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Weeds01 500 {
    initialModel      		"models/detail_weeds01.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Weeds02 500 {
    initialModel      		"models/detail_weeds02.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CatacombCoffin 500 {
    classname               "kexActor"
    radius                  60.0
    height                  40.0
    initialModel      		"models/detail_catacomb_coffin01.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Bones01 500 {
    initialModel      		"models/detail_bones01.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail_Bones02 500 {
    initialModel      		"models/detail_bones02.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail_Bones03 500 {
    initialModel      		"models/detail_bones03.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_Bones05 500 {
    classname               "kexActor"
    radius                  40.0
    height                  50.0
    initialModel      		"models/detail_bones05.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CityStatue01 500 {
    classname               "kexActor"
    radius                  20.0
    height                  150.0
    initialModel      		"models/city_statue01.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CaveRock01 500 {
    classname               "kexActor"
    radius                  20.0
    height                  50.0
    initialModel      		"models/cave_rock01.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CaveRock02 500 {
    classname               "kexActor"
    radius                  40.0
    height                  60.0
    initialModel      		"models/cave_rock02.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CaveRock06 500 {
    classname               "kexActor"
    radius                  50.0
    height                  50.0
    initialModel      		"models/cave_rock06.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CaveRock07 500 {
    classname               "kexActor"
    radius                  20.0
    height                  30.0
    initialModel      		"models/cave_rock07.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail_CaveRock08 500 {
    classname               "kexActor"
    radius                  60.0
    height                  60.0
    initialModel      		"models/cave_rock08.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail_TorchPot01 500 {
    classname               "kexActor"
    radius                  35.0
    height                  25.0
    initialModel      		"models/detail_torchpot01.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail_VillageFence01 500 {
    classname               "kexActor"
    radius                  100.0
    height                  40.0
    initialModel      		"models/village_fence01.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail-Tree1 500 {
    classname               "kexActor"
    radius                  10.0
    height                  70.0
    initialModel      		"models/detail_tree01.bin"
	initialScale            "0.2 0.2 0.2"
}

BPDetail-Tree2 500 {
    classname               "kexActor"
    radius                  20.0
    height                  40.0
    initialModel      		"models/detail_tree02.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail-Tree3 500 {
    classname               "kexActor"
    radius                  20.0
    height                  250.0
    initialModel      		"models/detail_tree04.bin"
	initialScale            "0.1 0.1 0.1"
}

BPDetail-Tree4 500 {
    classname               "kexActor"
    radius                  10.0
    height                  40.0
    initialModel      		"models/detail_tree05.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail-Tree5 500 {
    classname               "kexActor"
    radius                  20.0
    height                  300.0
    initialModel      		"models/detail_tree06.bin"
	initialScale            "0.1 0.1 0.1"
}

BPDetail-Tree6 500 {
    classname               "kexActor"
    initialModel      		"models/detail_tree07.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDetail-TechPlate 500
{
    classname               "kexActor"
	scriptClass             "FlipPitch"
	stepHeight              1.0
	initialModel      		"models/detail_tech_plate01.bin"
	initialScale            "0.7 0.7 0.05"
}

BPDetail-FirePlace 500 {
    classname               "kexActor"
    radius                  55.0
    height                  25.0
    initialModel      		"models/village_fireplace.bin"
	initialScale            "0.25 0.25 0.25"
}

BPDetail-Ladder 500 {
    classname               "kexActor"
    radius                  20.0
    height                  225.0
    initialModel      		"models/village_ladder01.bin"
	initialScale            "0.35 0.35 0.35"
}

BPDestruct-PalmTree 500
{
    classname               "kexActor"
    scriptClass             "TurokDestructible"
    flags.noMovement        1
	initialModel           	"models/dyn_tree_destructible01.bin"
	initialAnim       		"anims/dyn_tree_destructible01_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

BPDetail_Knife 500
{
    classname               "kexActor"
	initialModel      		"models/dyn_knife.bin"
	initialAnim       		"anims/dyn_knife_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

BPChallengeTotemKnife 500
{
    classname               "kexActor"
	scriptClass             "ChallengeTotemKnife"
    radius                  25.0
    height                  50.0
    initialModel      		"models/misc_key_pedistal.bin"
	initialScale            "0.35 0.35 0.35"
}

BPChallengeKeyKnife 500
{
    classname               "kexActor"
	scriptClass             "ChallengeKeyKnife"
    initialModel      		"models/key_final05.bin"
	initialScale            "0.35 0.35 0.35"
}

BPChallengeTotemBow 500
{
    classname               "kexActor"
	scriptClass             "ChallengeTotemBow"
    radius                  25.0
    height                  50.0
    initialModel      		"models/misc_key_pedistal.bin"
	initialScale            "0.35 0.35 0.35"
}

BPChallengeKeyBow 500
{
    classname               "kexActor"
	scriptClass             "ChallengeKeyBow"
    initialModel      		"models/key_final05.bin"
	initialScale            "0.35 0.35 0.35"
}

BPChallengeTotemPistol 500
{
    classname               "kexActor"
	scriptClass             "ChallengeTotemPistol"
    radius                  25.0
    height                  50.0
    initialModel      		"models/misc_key_pedistal.bin"
	initialScale            "0.35 0.35 0.35"
}

BPChallengeKeyPistol 500
{
    classname               "kexActor"
	scriptClass             "ChallengeKeyPistol"
    initialModel      		"models/key_final05.bin"
	initialScale            "0.35 0.35 0.35"
}

BPBlocker 500 {
    classname               "kexActor"
    radius                  300.0
    height                  500.0
}

BPVillager1 500
{
    classname                   "kexActor"
    gravity                     0.5
    health                      100
    friction                    0.5
    radius                      40.96
    height                      71.68
    wallRadius                  40.96
    stepHeight                  30.72
    impactType                  4
    modelVariation              14
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    flags.destroyInWater        1
    flags.seeTargetInWater      1
    flags.alignToFloor          1
    headTrackDefinition         "HeadTrack_Human"
    footStepSound               "FootStep_Common"
    scriptClass                 "BPVillager"
    //defaultEditorModel          "models/dyn_human_grunt01.bin"
    //defaultEditorAnim           "anims/dyn_human_grunt01_anim.bin"
	initialModel            "models/dyn_human_grunt01.bin"
    initialAnim       		"anims/dyn_human_grunt01_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

BPMonkey 501
{
    classname               "kexActor"
    radius                      40.0
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    flags.alignToFloor          1
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.noStepDown         1
	scriptClass             "TurokBPMonkey"
    initialModel      		"models/dyn_animal_monkey.bin"
	initialAnim       		"anims/dyn_animal_monkey_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

BPMonkeyActor 502
{
    classname               "kexActor"
    radius                      40.0
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    flags.alignToFloor          1
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.noStepDown         1
    initialModel      		"models/dyn_animal_monkey.bin"
	initialAnim       		"anims/dyn_animal_monkey_anim.bin"
	initialScale            "0.5 0.5 0.5"
}

BPFish 500
{
    classname               "kexActor"
    gravity                     0.0
    health                      5
    friction                    0.5
    radius                      40.96
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    flags.alignToFloor          0
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.dropOff            1
    clipFlag.noExitWater        1
    clipFlag.noStepDown         1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    scriptClass                 "TurokFish2"
    initialModel      		"models/dyn_animal_fish01.bin"
	initialAnim       		"anims/dyn_animal_fish01_anim.bin"
	initialScale            "0.5 0.5 0.5"
}


BPIZZIE 500
{
    classname               "kexActor"
	scriptClass             "TurokBPIzzie"
	health                  2000
    radius                  100.0
    height                  175.0
    initialModel      		"models/dyn_misc_izzie01.bin"
	initialAnim       		"anims/dyn_misc_izzie01_anim.bin"
	initialScale            "1.0 1.0 1.0"
}

BP_Minigun 500
{
    classname               "kexActor"
    initialModel      		"models/dyn_minigun.bin"
	initialAnim       		"anims/dyn_minigun_anim.bin"
	initialScale            "0.2 0.2 0.2"
}

Testing 550
{
    classname               "kexActor"
	scriptClass             "Test"
    radius                      60.68
    height                      100.68
    initialModel      		"models/test.bin"
	initialScale            "0.2 0.2 0.2"
}

Testing2 551
{
    classname               "kexActor"
    radius                      100.68
    height                      141.68
    initialModel      		"models/key_final05.bin"
	initialScale            "0.35 0.35 0.35"
	//initialAnim       		"anims/dyn_mantis_key_anim.bin"
}
Testing3 551
{
    classname               "kexActor"
    radius                      100.68
    height                      141.68
    initialModel      		"models/detail_web01.bin"
	initialScale            "0.35 0.35 0.35"
	//initialAnim       		"anims/dyn_portal_gate01_anim.bin"
}
Testing4 551
{
    classname               "kexActor"
    radius                      100.68
    height                      141.68
    initialModel      		"models/pillar_tech01.bin"
	initialScale            "0.35 0.35 0.35"
	//initialAnim       		"anims/dyn_portal_gate01_anim.bin"
}

// Testing 550
// {
    // classname               "kexActor"
	// scriptClass             "TurokLaserWall2"
    // radius                      221.68
    // height                      141.68
    // initialModel      		"models/dyn_trap_tech_lasers.bin"
	// initialAnim       		"anims/dyn_trap_tech_lasers_anim.bin"
// }
//-----------------------------------------------------------------------------
//
// backpack
//
//-----------------------------------------------------------------------------

Backpack 406
{
    classname                   "kexBackpackPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_141"
    pickup.pickupSound          "sounds/shaders/generic_4_non_weapon_pickup.ksnd"
    initialModel                "models/ammo_backpack01.bin"
}

//-----------------------------------------------------------------------------
//
// spiritual
//
//-----------------------------------------------------------------------------

Spiritual 407
{
    classname                   "kexSpiritualPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.spiritual.speed      0.2
    pickup.spiritual.time       1
    pickup.spiritual.blendIn    16
    pickup.spiritual.blendOut   60
    pickup.pickupMessage        "$str_142"
    pickup.pickupSound          "sounds/shaders/generic_4_non_weapon_pickup.ksnd"
    initialModel                "models/misc_mortal_wound.bin"
}

//-----------------------------------------------------------------------------
//
// armor
//
//-----------------------------------------------------------------------------

TekArmor 437
{
    classname                   "kexArmorPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.armor.amount         75
    pickup.pickupMessage        "$str_143"
    pickup.pickupSound          "sounds/shaders/health_pickup_1.ksnd"
    initialModel                "models/misc_armor01.bin"
}

//-----------------------------------------------------------------------------
//
// chronosceptor pieces
//
//-----------------------------------------------------------------------------

ChronoPiece_1 447
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece01.bin"
}

ChronoPiece_2 450
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece02.bin"
}

ChronoPiece_3 451
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece03.bin"
}

ChronoPiece_4 452
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece04.bin"
}

ChronoPiece_5 453
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece05.bin"
}

ChronoPiece_6 454
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece06.bin"
}

ChronoPiece_7 455
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece07.bin"
}

ChronoPiece_8 456
{
    classname                   "kexPickup"
    radius                      71.68
    height                      71.68
    center                      30.72
    stepHeight                  25.72
    pickup.pickupMessage        "$str_144"
    pickup.pickupSound          "sounds/shaders/generic_1_bullet_pickup.ksnd"
    initialModel                "models/weapon_chrono_piece08.bin"
}
