//
// Copyright(C) 2014-2015 Samuel Villarreal
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// DESCRIPTION:
//      Insect Script Object Class
//

#include "scripts/common.txt"

//-----------------------------------------------------------------------------
//
// Insect
//
//-----------------------------------------------------------------------------

/*
==============================================================
TurokInsect
==============================================================
*/

final class TurokInsect : TurokEnemy
{
    TurokInsect(kActor @actor)
    {
        super(actor);
    }
    
    /*
    ==============================================================
    OnDeath
    ==============================================================
    */
    
    void OnDeath(kActor @killer, kDictMem @damageDef)
    {
        self.AnimSpeed() = 4.0f;
    }
}
