#include "scripts/bp_common.txt"
#include "scripts/map/common_level_script.txt"

//------------------------------------------------------------------------------------------------------------------------
// Start
//------------------------------------------------------------------------------------------------------------------------
$script 0 {
	ActorFactory.Spawn("ShopPoint", -1919, 1200, -153, Math::Deg2Rad(0), 0); //Spawn Shop Portal
	
	Game.CallDelayedMapScript(1, instigator, 0);
}
//------------------------------------------------------------------------------------------------------------------------
// Update Game
//------------------------------------------------------------------------------------------------------------------------
$script 1 {
	UpdateGeneralGame();
	//ActorInWorldTestUpdate();
	$restart;
}
//------------------------------------------------------------------------------------------------------------------------
