namespace Map08Enemies
{
	//------------------------------------------------------------------------------------------------------------------------
    void Setup(TurokEnemy @e) {
		//MoveEnemyFromTo(-1700, -10165, 0, 	-369, -10433, 0); //pistol left corner at start area
		e.MoveEnemyFromTo(1749, -10179, 204, 	311, -10417, 27); //pistol right corner at start area
		
		e.MoveEnemyFromTo(404, -7274, 921, 	306, -7467, 921); //grenader 1 underpass with water
		e.MoveEnemyFromTo(-353, -7299, 921, 	-281, -7457, 960); //grenader 2 underpass with water
    }
	//------------------------------------------------------------------------------------------------------------------------
}
