namespace Map10Enemies
{
	//------------------------------------------------------------------------------------------------------------------------
    void Setup(TurokEnemy @e) {
		e.MoveEnemyFromTo(-382, 382, 204, 	-226, -43, 204); //plasma grunt at start
		e.MoveEnemyFromTo(3641, -657, -104, 	3904, -942, -104); //grunt gunner
		
		e.MoveEnemyFromTo(2870, -4286, -104, 	2534, -4294, -104); //grunt gunner corner near shamna
    }
	//------------------------------------------------------------------------------------------------------------------------
}
