namespace Map11Enemies
{
	//------------------------------------------------------------------------------------------------------------------------
    void Setup(TurokEnemy @e) {
		e.MoveEnemyFromTo(12031, 2666, 0, 	11566, 2615, 0); //grunt pipe right corner
		e.MoveEnemyFromTo(10626, 2660, 0, 	11114, 2614, 0); //grunt pipe right corner
    }
	//------------------------------------------------------------------------------------------------------------------------
}
