
namespace Map56Enemies
{
	//------------------------------------------------------------------------------------------------------------------------
    void Setup(TurokEnemy @e) {
		//e.SetOnTickCallBack(@ArenaTick);
    }
	//------------------------------------------------------------------------------------------------------------------------
	void ArenaTick(TurokEnemy @e) {
		//self.SpawnFx("fx/ponly_deathrain.kfx", kVec3(0, 0, 0));
		//e.self.SetTarget(Player.Actor().CastToActor()); //make sure they don't attack each other
	}
	//------------------------------------------------------------------------------------------------------------------------
}
