#include "scripts/bp_common.txt"
#include "scripts/common.txt"

class ChallengeTotemBow : ChallengeTotem {
	//------------------------------------------------------------------------------------------------------------------------
    ChallengeTotemBow(kActor @actor) {
		super(actor);
		cType = 2;
		keyActorName = "BPChallengeKeyBow";
    }
	//------------------------------------------------------------------------------------------------------------------------
	bool HasUpgrade() {
		return HasUpgradeBow();
	}
	//------------------------------------------------------------------------------------------------------------------------
};
