Wpn_Knife 0
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_knife.bin"
    anim                    "anims/dyn_knife_anim.bin"
    icon                    "gfx/hud/h_w_knife.tga"
    defaultWeapon           1
    owned                   1
    allowUnderwater         1
    actorType               100
    scale                   "1 1 1"
    scriptClass             "TurokKnife"
}

Wpn_Bow 1
{
    offset                  "133.12 150.2 -12.63"
    model                   "models/dyn_tekbow.bin"
    anim                    "anims/dyn_tekbow_anim.bin"
    icon                    "gfx/hud/h_w_bow.tga"
    defaultWeapon           0
    owned                   1
    actorType               102
    scale                   "1 1 1"
    ammo                    "Ammo_Arrow"
    altAmmo                 "Ammo_TekArrow"
    initialAmmoAmount       30
    scriptClass             "TurokBow"
}

Wpn_Pistol 2
{
    offset                  "160.4267 184.32 -16.04267"
    model                   "models/dyn_pistol.bin"
    anim                    "anims/dyn_pistol_anim.bin"
    icon                    "gfx/hud/h_w_pistol.tga"
    defaultWeapon           0
    owned                   0
    actorType               103
    allowUnderwater         1	
    scale                   "1 1.7 1"
    readySound              "sounds/shaders/pistol_draw.ksnd"
    ammo                    "Ammo_Bullet"
    scriptClass             "TurokPistol"
}

Wpn_Shotgun 3
{
    offset                  "120.667 65 -5.80266"
    model                   "models/dyn_shotgun.bin"
    anim                    "anims/dyn_shotgun_anim.bin"
    icon                    "gfx/hud/h_w_shotgun.tga"
    defaultWeapon           0
    owned                   0
    actorType               104
    allowUnderwater         1		
    scale                   "1 1.7 1"
    readySound              "sounds/shaders/shotgun_draw.ksnd"
    ammo                    "Ammo_Shell"
    altAmmo                 "Ammo_ExpShell"
    scriptClass             "TurokShotgun"
}

Wpn_AutoShotgun 4
{
    offset                  "170.667 157.5 -5.80266"
    model                   "models/dyn_autoshotgun.bin"
    anim                    "anims/dyn_autoshotgun_anim.bin"
    icon                    "gfx/hud/h_w_autoshot.tga"
    defaultWeapon           0
    owned                   0
    actorType               105
    allowUnderwater         1		
    scale                   "1 1 1"
    ammo                    "Ammo_Shell"
    altAmmo                 "Ammo_ExpShell"
    scriptClass             "TurokAutoShotgun"
}

Wpn_Rifle 5 // Sometimes this weapon's offsets don't save in Blender, wtf?
{
    offset                  "104.55 43.826 50" //63.815"
    model                   "models/dyn_rifle.bin"
    anim                    "anims/dyn_rifle_anim.bin"
    icon                    "gfx/hud/h_w_rifle.tga"
    defaultWeapon           0
    owned                   0
    actorType               106
    allowUnderwater         1		
    scale                   "1 1 1"
    readySound              "sounds/shaders/AR_draw.ksnd"	
    ammo                    "Ammo_Bullet"
    scriptClass             "TurokRifle"
}

Wpn_PulseRifle 6
{
    offset                  "170.667 170.667 -5.80266"
    model                   "models/dyn_pulse_rifle.bin"
    anim                    "anims/dyn_pulse_rifle_anim.bin"
    icon                    "gfx/hud/h_w_pulse.tga"
    defaultWeapon           0
    owned                   0
    actorType               107
    allowUnderwater         1		
    scale                   "1 1 1"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokPulseRifle"
}

Wpn_MiniGun 7
{
    offset                  "190.84 103.84 -5.80266"
    model                   "models/dyn_minigun.bin"
    anim                    "anims/dyn_minigun_anim.bin"
    icon                    "gfx/hud/h_w_minigun.tga"
    defaultWeapon           0
    owned                   0
    actorType               108
    allowUnderwater         1	
    scale                   "1 1.7 1"
    readySound              "sounds/shaders/T3_Minigun_Draw.ksnd"		
    ammo                    "Ammo_Mags"
    scriptClass             "TurokMinigun"
}

Wpn_GrenadeLauncher 8
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_grenade_launcher.bin"
    anim                    "anims/dyn_grenade_launcher_anim.bin"
    icon                    "gfx/hud/h_w_glauncher.tga"
    defaultWeapon           0
    owned                   0
    actorType               109
    allowUnderwater         1	
    scale                   "1 0.75 1"
    readySound              "sounds/shaders/GL_Draw.ksnd"
    ammo                    "Ammo_Grenade"
    scriptClass             "TurokGrenadeLauncher"
}

Wpn_AlienRifle 9
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_alien_rifle.bin"
    anim                    "anims/dyn_alien_rifle_anim.bin"
    icon                    "gfx/hud/h_w_alien.tga"
    defaultWeapon           0
    owned                   0
    actorType               110
    allowUnderwater         1	
    scale                   "1 1 1"
    readySound              "sounds/shaders/ready_tek_weapon_1.ksnd"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokAlienRifle"
}

Wpn_MissileLauncher 10
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_missile_launcher.bin"
    anim                    "anims/dyn_missile_launcher_anim.bin"
    icon                    "gfx/hud/h_w_mlauncher.tga"
    defaultWeapon           0
    owned                   0
    actorType               111
    allowUnderwater         1	
    scale                   "1 1 1"
    readySound              "sounds/shaders/ready_missile_launcher.ksnd"
    ammo                    "Ammo_Rocket"
    scriptClass             "TurokRocketLauncher"
}

Wpn_ParticleAccelerator 11
{
    offset                  "170.667 153.6 -9.216"
    model                   "models/dyn_shockwave.bin"
    anim                    "anims/dyn_shockwave_anim.bin"
    icon                    "gfx/hud/h_w_charge.tga"
    defaultWeapon           0
    owned                   0
    actorType               112
    allowUnderwater         1	
    scale                   "1 1 1"
    ammo                    "Ammo_Cell"
    scriptClass             "TurokAccelerator"
}

Wpn_FusionCannon 12
{
    offset                  "170.667 -239.0 -43.35"
    model                   "models/dyn_fusion_cannon.bin"
    anim                    "anims/dyn_fusion_cannon_anim.bin"
    icon                    "gfx/hud/h_w_fusion.tga"
    defaultWeapon           0
    owned                   0
    actorType               113
    allowUnderwater         1	
    scale                   "1 1 1"
    readySound              "sounds/shaders/ready_tek_weapon_2.ksnd"
    ammo                    "Ammo_Fuse"
    scriptClass             "TurokFusionCannon"
}

Wpn_ChronoScepter 13
{
    offset                  "204.8 58.026 14.677"
    model                   "models/dyn_chronoscepter.bin"
    anim                    "anims/dyn_chronoscepter_anim.bin"
    icon                    "gfx/hud/h_w_scepter.tga"
    defaultWeapon           0
    owned                   0
    actorType               114
    allowUnderwater         1	
    scale                   "1 1 1"
    ammo                    "Ammo_Chrono"
    scriptClass             "TurokChrono"
}
