Animal_Fish 14
{
    classname                   "kexActor"
    gravity                     0.0
    health                      5
    friction                    0.5
    radius                      40.96
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    flags.alignToFloor          0
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.dropOff            1
    clipFlag.noExitWater        1
    clipFlag.noStepDown         1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    scriptClass                 "TurokFish"
    defaultEditorModel          "models/dyn_animal_fish01.bin"
    defaultEditorAnim           "anims/dyn_animal_fish01_anim.bin"
}

Animal_Deer 20
{
    classname                   "kexActor"
    gravity                     0.5
    health                      40
    friction                    0.5
    radius                      40.96
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    impactType                  4
    flags.alignToFloor          1
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    scriptClass                 "TurokAnimal"
    defaultEditorModel          "models/dyn_animals_deer01.bin"
    defaultEditorAnim           "anims/dyn_animals_deer01_anim.bin"
}

Animal_Generic 22
{
    classname                   "kexActor"
    radius                      0.0
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    flags.alignToFloor          1
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.noStepDown         1
    scriptClass                 "GenericAnimal"
    defaultEditorModel          "models/dyn_animal_monkey.bin"
    defaultEditorAnim           "anims/dyn_animal_monkey_anim.bin"
}

Animal_Boar 23
{
    classname                   "kexActor"
    gravity                     0.5
    health                      30
    friction                    0.5
    radius                      40.96
    height                      71.68
    center                      40.96
    stepHeight                  30.72
    impactType                  4
    flags.alignToFloor          1
    flags.noBlood               1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    scriptClass                 "TurokAnimal"
    defaultEditorModel          "models/dyn_animal_boar.bin"
    defaultEditorAnim           "anims/dyn_animal_boar_anim.bin"
}

BP_Animal_Raptor 6000
{
    classname                   "kexActor"
    gravity                     0.5
    health                      50
    friction                    0.5
    radius                      51.2
    height                      76.288
    stepHeight                  25.6
    impactType                  4
    flags.alignToFloor          1
    flags.seeTargetInWater      1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    clipFlag.useWallRadius      1
    ai.meleeRange               143.36
    ai.attackRange              204.8
    ai.attackChance             100
    ai.activeDistance           1536.0
    ai.desiredYawSpeed          1.0
    ai.discoDances              1
    footStepSound               "FootStep_Raptor"
    headTrackDefinition         "HeadTrack_Raptor"
    scriptClass                 "TurokAnimalRaptor"
    defaultEditorModel          "models/dyn_monster_raptor.bin"
    defaultEditorAnim           "anims/dyn_monster_raptor_anim.bin"	
}

BP_Dummy 6001
{
    classname               "kexActor"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal02.bin"
    defaultEditorAnim       "_morph"
}

BP_Boss_Longhunter 6002
{
    classname                   "kexActor"
    gravity                     0.5
    health                      1000
    friction                    0.5
    radius                      40.96
    height                      71.68
    stepHeight                  30.72
    impactType                  4
    flags.alignToFloor          1
    flags.allowTinyEnemyCheat   1
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    headTrackDefinition         "HeadTrack_LongHunter"
    footStepSound               "FootStep_Common"
    scriptClass                 "BP_TurokLongHunter"
    defaultEditorModel          "models/dyn_human_longhunter.bin"
    defaultEditorAnim           "anims/dyn_human_longhunter_anim.bin"
}

BP_Boss_TRex 6003
{
    classname                   "kexActor"
    gravity                     0.5
    friction                    0.5
    radius                      141.32
    height                      218.808
    impactType                  4
    flags.alignToFloor          0
    flags.fullVolume            1
    flags.allowTinyEnemyCheat   1
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    footStepSound               "FootStep_TRex"
    headTrackDefinition         "HeadTrack_TRex"
    scriptClass                 "BP_TurokTRex"
    defaultEditorModel          "models/dyn_monster_boss_trex.bin"
    defaultEditorAnim           "anims/dyn_monster_boss_trex_anim.bin"
}

BP_Boss_Mantis 6004
{
    classname                   "kexActor"
    gravity                     0.5
    health                      3000
    friction                    0.5
    radius                      76.453163
    height                      209.776291
    stepHeight                  30.72
    impactType                  5
    flags.alignToFloor          1
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    headTrackDefinition         "HeadTrack_Mantis"
    scriptClass                 "BP_TurokMantis"
    defaultEditorModel          "models/dyn_monster_mantis.bin"
    defaultEditorAnim           "anims/dyn_monster_mantis_anim.bin"
}

BP_Boss_Campainger 6005
{
    classname                   "kexActor"
    radius                      40.015430
    height                      48.842819
    gravity                     0.5
    friction                    0.5
    impactType                  4
    flags.alignToFloor          0
    flags.allowTinyEnemyCheat   1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    clipFlag.greaseSlideObjects 1
    autoMap.showAsEnemy         1
    headTrackDefinition         "HeadTrack_Campaigner"
    scriptClass                 "BP_TurokCampainger"
    defaultEditorModel          "models/dyn_human_campaigner.bin"
    defaultEditorAnim           "anims/dyn_human_campaigner_anim.bin"
}

Boss_Hummer 6006
{
    classname                   "kexActor"
    gravity                     0.5
    health                      750
    friction                    0.5
    radius                      122.88
    height                      119.34
    stepHeight                  104.3
    impactType                  2
    animSpeed                   8.0
    flags.alignToFloor          1
    flags.allowTinyEnemyCheat   1
    clipFlag.useWallRadius      1
    clipFlag.edges              1
    clipFlag.noEnterWater       1
    clipFlag.collideFloors      1
    clipFlag.collideHeight      1
    autoMap.showAsEnemy         1
    scriptClass                 "BP_TurokHummer"
    defaultEditorModel          "models/dyn_monster_hummer01.bin"
    defaultEditorAnim           "anims/dyn_monster_hummer01_anim.bin"
}
