ACTOR TK1Berserk : CustomInventory replaces Berserk
{
	  Scale 0.3
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	Inventory.PickupMessage "Berserk"
	Inventory.PickupSound "Turok1/Items/PickupPowerup"
	States
	{
	Spawn:
		TKA5 H -1
		Stop
	Pickup:
		TNT1 A 0 A_GiveInventory("PowerStrength")
		Stop
	}
}

Actor TK1TekArmor : BasicArmorPickup replaces GreenArmor
{
	Radius 20
	Height 16
	Scale 0.3
	Inventory.Pickupmessage "TEK ARMOR"
	Inventory.Icon "TKA4C0"
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Armor.Savepercent 150
	Armor.Saveamount 150
	States
	{
	Spawn:
		TKA1 S -1
		Stop
	}
}

ACTOR TK1LifeForce : Health
{
	scale 0.3
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	Inventory.Amount 1
	Inventory.MaxAmount 200
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Inventory.PickupMessage "1 Life Force"
	States
	{
	Spawn:
		TKA1 T -1
		Loop
	}
}

ACTOR TK12Health : Health
{
	scale 0.2
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	Inventory.Amount 2
	Inventory.MaxAmount 200
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Inventory.PickupMessage "2 health"
	States
	{
	Spawn:
		TKA1 X -1
		Loop
	}
}

ACTOR TK1LifeForce10 : Health replaces Stimpack
{
	scale 0.3
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	Inventory.Amount 10
	Inventory.MaxAmount 200
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Inventory.PickupMessage "10 Life Force"
	States
	{
	Spawn:
		TKA1 U -1
		Loop
	}
}

ACTOR TK125Health : Health replaces Medikit
{
	Inventory.Amount 25
	  Scale 0.2
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Inventory.PickupMessage "25 health"
	States
	{
	Spawn:
		TKA1 Y -1
		Stop
	}
}

ACTOR TK1FullHealth : Health Replaces Soulsphere
{
	Inventory.Amount 100
	  Scale 0.2
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Inventory.PickupMessage "full health"
	States
	{
	Spawn:
		TKA1 Z -1
		Stop
	}
}

ACTOR TK1UltraHealth : Health replaces Megasphere
{
	Inventory.MaxAmount 300
	Inventory.Amount 300
	  Scale 0.2
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Inventory.PickupMessage "ultra health"
	States
	{
	Spawn:
		TKA1 V -1
		Stop
	}
}


ACTOR TK1Backpack: Backpack replaces Backpack
{
Inventory.PickupMessage "Backpack"
Scale 0.2
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	States
	{
	Spawn:
		TKA1 D -1
		Stop
	}
}

Actor TK1ArmorBonus : BasicArmorBonus replaces ArmorBonus
{
	Radius 20
	Height 16
	Inventory.Pickupmessage "Armor Life Force"
	scale 0.3
	Armor.Savepercent 33.335
	Armor.Saveamount 1
	Armor.Maxsaveamount 200
	Inventory.Icon "TKA4A0"
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	+COUNTITEM
	+INVENTORY.ALWAYSPICKUP
	States
	{
	Spawn:
		TKA5 A -1
		loop
	}
}

Actor TK1BlueKey : BlueCard replaces BlueCard
{
Scale 0.1
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.Pickupmessage "Blue Key"
	Inventory.Icon "TKA4D0"
Species "BlueCard"	
	States
	{
	Spawn:
		TKA5 B -1
		loop
	}
}

Actor TK1YellowKey : YellowCard replaces YellowCard
{
Scale 0.1
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.Pickupmessage "Yellow Key"
	Inventory.Icon "TKA4F0"
Species "YellowCard"		
	States
	{
	Spawn:
		TKA5 D -1
		loop
	}
}

Actor TK1RedKey : RedCard replaces RedCard
{
Scale 0.1
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.Pickupmessage "Red Key"
	Species "RedCard"	
	Inventory.Icon "TKA4E0"
	States
	{
	Spawn:
		TKA5 C -1
		loop
	}
}

Actor TK1SkullBlueKey : BlueSkull replaces BlueSkull
{
Scale 0.1
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.Pickupmessage "Skull Blue Key"
	Species "BlueSkull"	
	Inventory.Icon "TKA4G0"
	States
	{
	Spawn:
		TKA5 E -1
		loop
	}
}

Actor TK1SkullYellowKey : YellowSkull replaces YellowSkull
{
Scale 0.1
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.Pickupmessage "Skull Yellow Key"
	Species "YellowSkull"	
	Inventory.Icon "TKA4I0"
	States
	{
	Spawn:
		TKA5 G -1
		loop
	}
}

Actor TK1SkullRedKey : RedSkull replaces RedSkull
{
Scale 0.1
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.Pickupmessage "Skull Red Key"
	Species "RedSkull"	
	Inventory.Icon "TKA4H0"
	States
	{
	Spawn:
		TKA5 F -1
		loop
	}
}

Actor TK1SuperTekArmor : BasicArmorPickup replaces BlueArmor
{
	Radius 20
	Height 16
	Scale 0.3
	Inventory.Pickupmessage "SUPER TEK ARMOR"
	Inventory.Icon "TKA4B0"
	Inventory.PickupSound "Turok1/Items/PickupHealth"
	Armor.Savepercent 250
	Armor.Saveamount 250
	States
	{
	Spawn:
		TKA5 R -1
		Stop
	}
}

ACTOR TK1Invulnerability : PowerupGiver replaces InvulnerabilitySphere
{
	+COUNTITEM
	+INVENTORY.AUTOACTIVATE
	+INVENTORY.ALWAYSPICKUP
	+INVENTORY.BIGPOWERUP
	Inventory.MaxAmount 0
	Powerup.Type Invulnerable
	Scale 0.3
	Powerup.Color InverseMap
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.PickupMessage "Invulnerability"
	States
	{
	Spawn:
		TKA5 K -1 Bright
		Loop
	}
}

ACTOR TK1LightAmp : PowerupGiver replaces infrared
{
	+COUNTITEM
	+INVENTORY.AUTOACTIVATE
	+INVENTORY.ALWAYSPICKUP
	Inventory.MaxAmount 0
	Scale 0.3
	Powerup.Type LightAmp
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.PickupMessage "Light"
	States
	{
	Spawn:
		TKA5 L -1
		Loop
	}
}

ACTOR TK1Allmap : MapRevealer replaces Allmap
{
	+COUNTITEM
	+INVENTORY.FANCYPICKUPSOUND
	+INVENTORY.ALWAYSPICKUP
	Inventory.MaxAmount 0
	Scale 0.3
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.PickupMessage "Map"
	States
	{
	Spawn:
		TKA5 M -1
		Loop
	}
}

ACTOR TK1Invisibility : PowerupGiver replaces BlurSphere
{
	+COUNTITEM
	+INVENTORY.AUTOACTIVATE
	+INVENTORY.ALWAYSPICKUP
	+INVENTORY.BIGPOWERUP
	Scale 0.3
	Inventory.MaxAmount 0
	Powerup.Type Invisibility
	RenderStyle Translucent
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.PickupMessage "Partial Invisibility"
	States
	{
	Spawn:
		TKA5 N -1 Bright
		Loop
	}
}	

ACTOR TK1AntiRadiation : PowerupGiver replaces RadSuit
{
	Height 46
	Scale 0.3
	+INVENTORY.AUTOACTIVATE
	+INVENTORY.ALWAYSPICKUP
	Inventory.MaxAmount 0
Inventory.PickupSound "Turok1/Items/PickupPowerup"
	Inventory.PickupMessage "Radiation Protection"
	Powerup.Type IronFeet
	States
	{
	Spawn:
		TKA5 O -1 Bright
		Stop
	}
}	