#include "defs/common.txt"

Switch_JailRelease 80007
{
    className                 "kexActor"
    health                    100
    placeable                 TRUE
    initialScale              "0.500000 0.500000 0.500000"
    Begin_Component "kexRenderMeshComponent"
        mesh                  "char/Action_Device_Switches_0135.skinnedmesh"
        anim                  "anims/Action_Device_Switches_0135.anim"
    End_Component
    Begin_Component "kexScriptComponent"
        scriptClass           "TurokActionObject"
        triggerRadius         50
        triggerModel          0
        idleAltTexture        -1
        flags                 4
        triggerAltTexture     -1
        idleModel             0
        triggerAnim           21410
        idleAnim              21400
    End_Component
    Begin_Component "kexWorldComponent"
        radius                50
        wallRadius            0.0
        height                61.44
        deadHeight            0.0
        heightOffset          0.0
    End_Component
}

