V1.0:
Original Release.

V1.1:
Fixed an Issue where Picking up Small Charge Dart Ammo Pickups would give 10 of them Instead of 5.
Nerfed the Charge Dart's Damage. (Was Too Powerful in Deathmatch, And Pickups are easy to find for a Reason)
Assault Rifle Now Brights up when Being Fired.
Fixed an Issue where Item Respawn sound never plays when Items respawn.

V1.2:
Buffed the Plasma Rifle's Main Firing Mode so It does more Damage.
Replaced MP From The Weapon Actors with TK2MP in the Core Mod due to the Expansion Pack Weapons being Called TK2MPEP1 And so on.
Made the Bore's Explosion Larger.
Moved the M_DOOM In the Menus so you can see the Title.
Made the Torpedo's Explosion An little bit Smaller.
Changed the Assault Rifle's Accuracy.
Buffed the Bore so It does 500 Damage if it Phases Through the Players and Enemies before It's Explosion.
Increased FireStorm Cannon's Fire Rate.

V1.3:
Charge Dart Rifle now has a Chance of spawning with a 20 out of 256 in place of the AR.
Bullet Ammo Can now Spawn in place of the Charge Dart Ammo (Which now has a 210 Chance of Spawning)
Nerfed the Charge Dart's Damage for the 2nd Time. (It was still too OP In Deathmatch even with the First Nerf)

V1.4:
Buffed the Charge Dart Rifle's Damage a Little bit. (How Many times I have to Change it's Damage Rate?)
Fixed a Bug where Jumping while Firing any of the Weapons will cause the Jumping Sound to Stop the Weapon's Firing Sound.
Increased FireStorm Cannon's Fire Rate Again.
Fixed an Issue where using Weapons that launches Projectiles (But not the Harpoon and Crossbow) while near a Wall will cause the Projectile
To Explode in your Face, Causing Health Drops and Deaths due to no fault of your Own.

V1.5:
Buffed The Harpoon Gun, Torpedo Launcher and Brought the Charge Dart Rifle Back to It's V1.0 State.
Made the Torpedo's Shots and Explosions Smaller.

V1.6:
Added the Claws. Being the only Melee Weapon in this Mod, It makes up for it by dealing good enough damage.
Added in the Full Health Item, And a Very Rare Item that gives you Lots of health.
Made the Pickup Sprites Smaller.
Got Rid of the Version Number in the Title Screen.

V1.7 (The ReBirth Update):
This is pretty much the Largest update for TK2MP Guns in Doom that brings the Mod on upon line with the Later Mods that I have Made.
This Update Changes a lot of things, So This Mod does not show it's age:

Re-Recorded Almost all of the Sounds.
All of the Weapons now has the Weapon Switching And Weapon Up Animations.
Made the Torpedo Launcher Use One Ammo instead of Two.
Changed the AR's Accuracy and Fire Rate Again.
Plasma Rifle's Alt Fire now makes a Sound when it Hits Something.
Rocket Launcher now has More Animation Frames.
Bore Now Acts just like in the TK2SP Guns in Doom Mod.
Added in Weapon and HUD Icons from the PC Version of Turok 2 to Replace the old N64 Ammo Icons.
The Charge Dart Rifle now has the Shotgun Spawner Role, With the Assault Rifle taking the SSG Spawner Role. The Assault Rifle can still spawn in the
Shotgun Spawner Though with a 20 Chance.
Given the Claws It's Obituary Kill Message.
Updated the Taunt Button to be upon Line with the TK2SP Guns in Doom.
Renamed some of the Sprites. The Weapon Sprites are now in the Folders, just like how the Later Mods did.
Added 'Re;Birth' To the Title Screen.

V1.7 Hotfixes:
Added the Win and Lose Screens from the T2 SP Guns Mod.
Claws no longer go into parts of the Ready Animation After firing it.
Fixed the Charge Dart's Shots not making a Sprite after it hits.
Crossbow's Shots now make a Bullet Puff upon hitting something.
Plasma Rifle's Shots now has Fastprojectile for Improved Aiming.
Firestorm's Shots Now has Fastprojectile for Improved Aiming.
Fixed Charge Dart and Firestorm Shot's Offsets.

V1.8:
Added In 2 New Grunt Sounds, 5 New Death Sounds (Two are the same as the Original ones), 13 New Hurt Sounds (Four are the Same as the Original Ones), And 11 New Taunts, All Ripped from Turok 2's Kiosk ROM.
Rockets now has Smoke coming out of it.
Unlimited Ammo Now works for the Torpedo Launcher.
Harpoon Gun's Spears now Disappear upon Hitting Something.
Fixed the Taunt Button Not working.