/// Weapons ///
Turok2MP64/Weapons/Crossbow   "sounds/Weapons/Crossbow.wav"
Turok2MP64/Weapons/ChargeDartRifle  "sounds/Weapons/ChargeDart.wav"
Turok2MP64/Weapons/ChargeDartHit  "sounds/Weapons/ChargeDartBoom.wav"
Turok2MP64/Weapons/AssaultRifle  "sounds/Weapons/AssaultRifle.wav"
Turok2MP64/Weapons/PlasmaRifle  "sounds/Weapons/PlasmaRifle.wav"
Turok2MP64/Weapons/PlasmaRifleShot  "sounds/Weapons/PlasmaBoom.wav"
Turok2MP64/Weapons/PlasmaRifleAlt  "sounds/Weapons/PlasmaRifleAlt.wav"
Turok2MP64/Weapons/Firestorm  "sounds/Weapons/Firestorm.wav"
Turok2MP64/Weapons/FirestormStop  "sounds/Weapons/FirestormStop.wav"
Turok2MP64/Weapons/RocketLauncher  "sounds/Weapons/RocketLauncher.wav"
Turok2MP64/Weapons/GrenadeLauncher  "sounds/Weapons/GrenadeLauncher.wav"
Turok2MP64/Weapons/Bore  "sounds/Weapons/CERBFIR1.wav"
Turok2MP64/Weapons/BoreLoop  "sounds/Weapons/BORESEEKLP1.wav"
Turok2MP64/Weapons/HarpoonGun  "sounds/Weapons/HarpoonGun.wav"
Turok2MP64/Weapons/TorpedoLauncher  "sounds/Weapons/UWRockets.wav"

$random Turok2MP64/Weapons/Boom {Turok2MP64/Weapons/Boom1 Turok2MP64/Weapons/Boom2 Turok2MP64/Weapons/Boom3 Turok2MP64/Weapons/Boom4}
Turok2MP64/Weapons/Boom1  "sounds/Weapons/XPLODBR1.wav"
Turok2MP64/Weapons/Boom2  "sounds/Weapons/XPLOMED1.wav"
Turok2MP64/Weapons/Boom3  "sounds/Weapons/XPLOMED2.wav"
Turok2MP64/Weapons/Boom4  "sounds/Weapons/Boom.wav"

$random Turok2MP64/Weapons/ClawsHit {Turok2MP64/Weapons/ClawsHit1 Turok2MP64/Weapons/ClawsHit2 Turok2MP64/Weapons/ClawsHit3}
Turok2MP64/Weapons/ClawsHit1 "sounds/Weapons/FLESHYIMPACT01.wav"
Turok2MP64/Weapons/ClawsHit2  "sounds/Weapons/FLESHYIMPACT02.wav"
Turok2MP64/Weapons/ClawsHit3  "sounds/Weapons/FLESHYIMPACT03.wav"

/// Items ///

Turok2MP64/Items/Pickup  "sounds/Items/Pickup.wav"
Turok2MP64/Items/Health  "sounds/Items/HEALTH.wav"

/// Player ///


/// Joshua Fireseed - Turok /////

$playeralias	player	male	*death		Turok2MP64/Player/Death
$playeralias	player	male	*xdeath		Turok2MP64/Player/Death
$playersound	player	male	*gibbed		dsslop
$playeralias	player	male	*pain100	Turok2MP64/Player/Pain
$playersounddup	player	male	*pain75		*pain100
$playersounddup	player	male	*pain50		*pain100
$playersounddup	player	male	*pain25		*pain100
$playeralias	player	male	*grunt		Turok2MP64/Player/Grunt
$playeralias	player	male	*land		Turok2MP64/Player/Grunt
$playeralias	player	male	*jump		Turok2MP64/Player/Jump
$playersound	player	male	*fist		dspunch
$playeralias	player	male	*usefail	Turok2MP64/Player/Grunt
$playeralias	player	male	*surface	Turok2MP64/Player/TUROKSMALLGASP.wav
$playeralias	player	male	*falling	Turok2MP64/Player/TUROKFALL1.wav
$playeralias	player	male	*taunt		Turok2MP64/Player/IAMTUROK.wav

Turok2MP64/Player/Death1  "sounds/Player/DEATH1.wav"
Turok2MP64/Player/Death2  "sounds/Player/DEATH2.wav"
Turok2MP64/Player/Death3  "sounds/Player/DEATH3.wav"
Turok2MP64/Player/Death4  "sounds/Player/DEATH4.wav"
Turok2MP64/Player/Death5  "sounds/Player/DEATH5.wav"
Turok2MP64/Player/Death6  "sounds/Player/DEATH6.wav"
Turok2MP64/Player/Death7  "sounds/Player/DEATH7.wav"
$random Turok2MP64/Player/Death {Turok2MP64/Player/Death1 Turok2MP64/Player/Death2 Turok2MP64/Player/Death3 Turok2MP64/Player/Death4 Turok2MP64/Player/Death5 Turok2MP64/Player/Death6 Turok2MP64/Player/Death7}

Turok2MP64/Player/Pain1  "sounds/Player/IMPACT1.wav"
Turok2MP64/Player/Pain2  "sounds/Player/IMPACT2.wav"
Turok2MP64/Player/Pain3  "sounds/Player/IMPACT3.wav"
Turok2MP64/Player/Pain4  "sounds/Player/IMPACT4.wav"
Turok2MP64/Player/Pain5  "sounds/Player/IMPACT5.wav"
Turok2MP64/Player/Pain6  "sounds/Player/IMPACT6.wav"
Turok2MP64/Player/Pain7  "sounds/Player/IMPACT7.wav"
Turok2MP64/Player/Pain8  "sounds/Player/IMPACT8.wav"
Turok2MP64/Player/Pain9  "sounds/Player/IMPACT9.wav"
Turok2MP64/Player/Pain10  "sounds/Player/IMPACT10.wav"
Turok2MP64/Player/Pain11  "sounds/Player/IMPACT11.wav"
Turok2MP64/Player/Pain12  "sounds/Player/IMPACT12.wav"
Turok2MP64/Player/Pain13  "sounds/Player/IMPACT13.wav"
Turok2MP64/Player/Pain14  "sounds/Player/IMPACT14.wav"
Turok2MP64/Player/Pain15  "sounds/Player/IMPACT15.wav"
Turok2MP64/Player/Pain16  "sounds/Player/IMPACT16.wav"
Turok2MP64/Player/Pain17  "sounds/Player/IMPACT17.wav"
$random Turok2MP64/Player/Pain {Turok2MP64/Player/Pain1 Turok2MP64/Player/Pain2 Turok2MP64/Player/Pain3 Turok2MP64/Player/Pain4 Turok2MP64/Player/Pain5 Turok2MP64/Player/Pain6 Turok2MP64/Player/Pain7 Turok2MP64/Player/Pain8 Turok2MP64/Player/Pain9 Turok2MP64/Player/Pain10 Turok2MP64/Player/Pain11 Turok2MP64/Player/Pain12 Turok2MP64/Player/Pain13 Turok2MP64/Player/Pain14 Turok2MP64/Player/Pain15 Turok2MP64/Player/Pain16 Turok2MP64/Player/Pain17}

Turok2MP64/Player/Grunt1  "sounds/Player/CLIMB1.wav"
Turok2MP64/Player/Grunt2  "sounds/Player/CLIMB2.wav"
Turok2MP64/Player/Grunt3  "sounds/Player/CLIMB3.wav"
Turok2MP64/Player/Grunt4  "sounds/Player/CLIMB4.wav"
Turok2MP64/Player/Grunt5  "sounds/Player/CLIMB5.wav"
Turok2MP64/Player/Grunt6  "sounds/Player/CLIMB6.wav"
$random Turok2MP64/Player/Grunt {Turok2MP64/Player/Grunt1 Turok2MP64/Player/Grunt2 Turok2MP64/Player/Grunt3 Turok2MP64/Player/Grunt4 Turok2MP64/Player/Grunt5 Turok2MP64/Player/Grunt6 }

Turok2MP64/Player/Jump1  "sounds/Player/JUMP.wav"
Turok2MP64/Player/Jump2  "sounds/Player/JUMP2.wav"
$random Turok2MP64/Player/Jump {Turok2MP64/Player/Jump1 Turok2MP64/Player/Jump2 }

Turok2/player/Taunt1			"sounds/Player/TalTaunt1.wav"
Turok2/player/Taunt2			"sounds/Player/TalTaunt2.wav"
Turok2/player/Taunt3			"sounds/Player/TalTaunt3.wav"
Turok2/player/Taunt4			"sounds/Player/TalTaunt4.wav"
Turok2/player/Taunt5			"sounds/Player/TalTaunt5.wav"
Turok2/player/Taunt6			"sounds/Player/TalTaunt6.wav"
Turok2/player/Taunt7			"sounds/Player/TalTaunt7.wav"
Turok2/player/Taunt8			"sounds/Player/TalTaunt8.wav"
Turok2/player/Taunt9			"sounds/Player/TalTaunt9.wav"
Turok2/player/Taunt10			"sounds/Player/TalTaunt10.wav"
Turok2/player/Taunt11			"sounds/Player/TalTaunt11.wav"
Turok2/player/Taunt12			"sounds/Player/TalTaunt12.wav"
Turok2/player/Taunt13			"sounds/Player/TalTaunt13.wav"
Turok2/player/Taunt14			"sounds/Player/TalTaunt14.wav"
Turok2/player/Taunt15			"sounds/Player/TalTaunt15.wav"
Turok2/player/Taunt16			"sounds/Player/TalTaunt16.wav"
Turok2/player/Taunt17			"sounds/Player/TalTaunt17.wav"
Turok2/player/Taunt18			"sounds/Player/TalTaunt18.wav"
Turok2/player/Taunt19			"sounds/Player/TalTaunt19.wav"
Turok2/player/Taunt20			"sounds/Player/TalTaunt20.wav"
Turok2/player/Taunt21			"sounds/Player/TalTaunt21.wav"
Turok2/player/Taunt22			"sounds/Player/TalTaunt22.wav"
Turok2/player/Taunt23			"sounds/Player/TalTaunt23.wav"
Turok2/player/Taunt24			"sounds/Player/TalTaunt24.wav"
Turok2/player/Taunt25			"sounds/Player/TalTaunt25.wav"
Turok2/player/Taunt26			"sounds/Player/TalTaunt26.wav"
Turok2/player/Taunt27			"sounds/Player/TalTaunt27.wav"
Turok2/player/Taunt28			"sounds/Player/TalTaunt28.wav"
Turok2/player/Taunt29			"sounds/Player/TalTaunt29.wav"
Turok2/player/Taunt30			"sounds/Player/TalTaunt30.wav"
Turok2/player/Taunt31			"sounds/Player/TalTaunt31.wav"
Turok2/player/Taunt32			"sounds/Player/TalTaunt32.wav"
Turok2/player/Taunt33			"sounds/Player/TalTaunt33.wav"
Turok2/player/Taunt34			"sounds/Player/TalTaunt34.wav"
Turok2/player/Taunt35			"sounds/Player/TalTaunt35.wav"
Turok2/player/Taunt36			"sounds/Player/TalTaunt36.wav"
Turok2/player/Taunt37			"sounds/Player/TalTaunt37.wav"
Turok2/player/Taunt38			"sounds/Player/IAMTUROK.wav"
Turok2/player/Taunt39			"sounds/Player/TalTaunt38.wav"
Turok2/player/Taunt40			"sounds/Player/TalTaunt39.wav"
Turok2/player/Taunt41			"sounds/Player/TalTaunt40.wav"
Turok2/player/Taunt42			"sounds/Player/TalTaunt41.wav"
Turok2/player/Taunt43			"sounds/Player/TalTaunt42.wav"
Turok2/player/Taunt44			"sounds/Player/TalTaunt43.wav"
Turok2/player/Taunt45			"sounds/Player/TalTaunt44.wav"
Turok2/player/Taunt46			"sounds/Player/TalTaunt45.wav"
Turok2/player/Taunt47			"sounds/Player/TalTaunt46.wav"
Turok2/player/Taunt48			"sounds/Player/TalTaunt47.wav"
Turok2/player/Taunt49			"sounds/Player/TalTaunt48.wav"
Turok2/player/Taunt50			"sounds/Player/TalTaunt49.wav"
$random Turok2/player/Taunt		{ Turok2/player/Taunt1  Turok2/player/Taunt2  Turok2/player/Taunt3  Turok2/player/Taunt4  Turok2/player/Taunt5 Turok2/player/Taunt6  Turok2/player/Taunt7  Turok2/player/Taunt8  Turok2/player/Taunt9  Turok2/player/Taunt10  Turok2/player/Taunt11  Turok2/player/Taunt12  Turok2/player/Taunt13  Turok2/player/Taunt14  Turok2/player/Taunt15  Turok2/player/Taunt16  Turok2/player/Taunt17  Turok2/player/Taunt18  Turok2/player/Taunt19  Turok2/player/Taunt20  Turok2/player/Taunt21 Turok2/player/Taunt22  Turok2/player/Taunt23 Turok2/player/Taunt24  Turok2/player/Taunt25  Turok2/player/Taunt26  Turok2/player/Taunt27 Turok2/player/Taunt28 Turok2/player/Taunt29  Turok2/player/Taunt30  Turok2/player/Taunt31  Turok2/player/Taunt32  Turok2/player/Taunt33  Turok2/player/Taunt34  Turok2/player/Taunt35 Turok2/player/Taunt36  Turok2/player/Taunt37 Turok2/player/Taunt38 Turok2/player/Taunt39 Turok2/player/Taunt40 Turok2/player/Taunt41 Turok2/player/Taunt42 Turok2/player/Taunt43 Turok2/player/Taunt44 Turok2/player/Taunt45 Turok2/player/Taunt46 Turok2/player/Taunt47 Turok2/player/Taunt48 Turok2/player/Taunt49 Turok2/player/Taunt50 }



/// Tal-Set /////

$playeralias	player	other	*death		Turok2MP64/playerother/Death
$playeralias	player	other	*xdeath		Turok2MP64/playerother/Death
$playersound	player	other	*gibbed		dsslop
$playeralias	player	other	*pain100	Turok2MP64/playerother/Pain
$playersounddup	player	other	*pain75		*pain100
$playersounddup	player	other	*pain50		*pain100
$playersounddup	player	other	*pain25		*pain100
$playeralias	player	other	*grunt		Turok2MP64/playerother/Grunt
$playeralias	player	other	*land		Turok2MP64/playerother/Grunt
$playeralias	player	other	*jump		Turok2MP64/playerother/Jump
$playersound	player	other	*fist		dspunch
$playeralias	player	other	*usefail	Turok2MP64/playerother/Grunt
$playeralias	player	other	*surface	Turok2MP64/playerother/TUROKSMALLGASP.wav
$playeralias	player	other	*falling	Turok2MP64/playerother/TUROKFALL1.wav
$playeralias	player	other	*taunt		Turok2MP64/playerother/IAMTUROK.wav

Turok2MP64/playerother/Death1  "sounds/player/other/DEATH1.wav"
Turok2MP64/playerother/Death2  "sounds/player/other/DEATH2.wav"
Turok2MP64/playerother/Death3  "sounds/player/other/DEATH3.wav"
$random Turok2MP64/playerother/Death {Turok2MP64/playerother/Death1 Turok2MP64/playerother/Death2 Turok2MP64/playerother/Death3 }

Turok2MP64/playerother/Pain1  "sounds/player/other/IMPACT1.wav"
Turok2MP64/playerother/Pain2  "sounds/player/other/IMPACT2.wav"
Turok2MP64/playerother/Pain3  "sounds/player/other/IMPACT3.wav"
Turok2MP64/playerother/Pain4  "sounds/player/other/IMPACT4.wav"
$random Turok2MP64/playerother/Pain {Turok2MP64/playerother/Pain1 Turok2MP64/playerother/Pain2 Turok2MP64/playerother/Pain3 Turok2MP64/playerother/Pain4 }

Turok2MP64/playerother/Grunt1  "sounds/player/other/CLIMB1.wav"
Turok2MP64/playerother/Grunt2  "sounds/player/other/CLIMB2.wav"
$random Turok2MP64/playerother/Grunt {Turok2MP64/playerother/Grunt1 Turok2MP64/playerother/Grunt2 }

Turok2MP64/playerother/Jump1  "sounds/player/other/JUMP1.wav"
$random Turok2MP64/playerother/Jump {Turok2MP64/playerother/Jump1 }


/// Menu ///

menu/activate			"sounds/Other/MENUDST10FLT.WAV"	// Activate a new menu
menu/backup			"sounds/Other/MENUNEW03.WAV"	// Backup to previous menu
menu/prompt			"sounds/Other/MENUDST10FLT.WAV"	// Activate a prompt "menu"
menu/cursor			"sounds/Other/MENU04.WAV"		// Move cursor up/down
menu/change			"sounds/Other/MENU04.WAV"	// Select new value for option
menu/invalid			"sounds/Other/MENUNEW03.WAV"		// Menu not available
menu/dismiss			"sounds/Other/MENUDST10FLT.WAV"	// Dismiss a prompt message
menu/choose			"sounds/Other/MENUDST10FLT.WAV"	// Choose a menu item
menu/clear			"sounds/Other/MENUDST10FLT.WAV"	// Close top menu


/// Others ///

misc/spawn			"sounds/Items/ITEMSPAWN.WAV"		// Item respawn