ACTOR Iamturok : DoomPlayer
{
  Player.DisplayName "Turok"
  Player.StartItem "TK2MPCrossbow"
  Player.StartItem "PlayerTauntingAction" 0x7FFFFFFF
   +DONTMORPH
  +NOEXTREMEDEATH
  +NOICEDEATH
  States
  {
  Death:
    PLAY H 8
    PLAY I 8 A_PlayerScream
    PLAY J 8 A_NoBlocking
    PLAY KLM 8
    PLAY N -1
    Stop
	  XDeath:
    goto Death
  }
}

ACTOR PlayerTauntingAction : CustomInventory
{
   Inventory.MaxAmount 0x7FFFFFFF
   -INVENTORY.INVBAR
   -COUNTITEM
    +INVENTORY.UNDROPPABLE
   States
   {
   Use:
      TNT1 A 0 A_PlaySound("Turok2/Player/Taunt", 2)
      Fail
   }
}