ACTOR Stimpack2 : Stimpack
{
	Inventory.PickupSound "Turok2MP64/Items/Health"
}

ACTOR Medikit2 : Medikit
{
	Inventory.PickupSound "Turok2MP64/Items/Health"
}

ACTOR HealthBonus2 : HealthBonus
{
	Inventory.PickupSound "Turok2MP64/Items/Health"
}

ACTOR TK2MPHealth : Health
{
	Inventory.Amount 10
	Scale 0.5
	Inventory.PickupSound "Turok2MP64/Items/Health"
	Inventory.PickupMessage "10 Health"
	States
	{
	Spawn:
		TKA3 Q -1
		Stop
	}
}

ACTOR TK2MPLargeHealth : Health 
{
	Inventory.Amount 25
	Scale 0.5
	Inventory.PickupSound "Turok2MP64/Items/Health"
	Inventory.PickupMessage "25 Health"
	States
	{
	Spawn:
		TKA3 R -1
		Stop
	}
}

ACTOR TK2MPFullHealth : Health 
{
	Inventory.Amount 100
	  Scale 0.1
	Inventory.PickupSound "Turok2MP64/Items/Health"
	Inventory.PickupMessage "Full Health"
	States
	{
	Spawn:
		TKA3 U -1
		Stop
	}
}

ACTOR TK2MPExpansionPak : Health 
{
	Inventory.Amount 1996
	+INVENTORY.ALWAYSPICKUP
	Inventory.MaxAmount 1996
	  Scale 0.1
	Inventory.PickupSound "Turok2MP64/Items/Health"
	Inventory.PickupMessage "Expansion Pak!"
	States
	{
	Spawn:
		TKA3 T -1
		Stop
	}
}

ACTOR TK2MPBackpack: Backpack
{
Inventory.PickupMessage "BackPack (Can Hold more Ammo)"
Scale 0.5
Inventory.PickupSound "Turok2MP64/Items/Health"
	States
	{
	Spawn:
		TKA3 S -1
		Stop
	}
}


ACTOR Backpack2 : Backpack
{
Inventory.PickupSound "Turok2MP64/Items/Health"
}