ACTOR TK3Shotgun : Weapon
{
  Weapon.Kickback 100
  scale 0.2
    	Weapon.AmmoUse 2
	Weapon.AmmoGive 10
	Weapon.AmmoType "TK3ShotgunShells"
  Inventory.PickupMessage "Shotgun"
  Weapon.SelectionOrder 700
  	inventory.Icon "TKA5P0"
  Obituary  "%k blew %o off with a Shotgun."
  	Inventory.PickupSound "Turok3/Items/PickupWeapon"
	Tag "Shotgun"
  States
  {
  Spawn:
    TKA3 C -1
    Loop
  Ready:
	TNT1 A 0 A_PlaySound ("Turok3/Weapons/ShotgunUp","Weapon")
    TK21 A 2 
    TK21 B 2
    TK21 C 2
    TK21 D 2
    TK21 E 2
    TK21 F 2
    TK21 G 2
	TK21 H 2
	TK21 I 2
	TK21 J 2
	TK21 K 2
	TK21 L 2
	TK21 M 2
    TK21 N -1 A_WeaponReady
    Goto Ready+9
  Deselect:
    TK22 V 2
    TK22 XYZ 2
	TK23 ABCDEFG 2
    TK23 G 0 A_Lower
    wait
  Select: 
    TK21 N 0 A_Raise 
    Loop  
  Fire: 
 	TNT1 A 0 A_PlaySound ("Turok3/Weapons/ShotgunAttack","Weapon")
	TK11 C 0 BRIGHT A_FireCustomMissile("WeaponSmokeSpawn",0,0,22,-2,0)
    TK21 O 2 BRIGHT A_FireBullets(5.0, 4, 7, 8, "BulletPuff")
    TK21 PQRSTUVXYZ 2 
	TK22 ABCDEFGHIJKLMNOPQRST 2
    Goto Ready+13
  }
}